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Raised on a healthy diet of Nintendo's finest from the age of six, I developed a deep passion for story driven gaming. From countless Hylian dungeons, to thousands of Pokemon battles, to years of service in the UNSC, I became hooked on sprawling, immersive narratives.
My glorious dreams of game designing were tragically cut short when in middle school I realized coding was about as interesting as an economics lecture from Ben Stein. Shortly after I began studying filmmaking with the intention of one day working in the video game industry.
After graduating college in 2011 for film/video production, I produced video for freelance and the Guthrie Theater, and in 2014 joined the Game Informer team as a video editor.
I have this bad habit of never posting on this site, trying to get better at that. Reiner keeps me locked in the dungeon with 30 minutes of internet per day.