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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Phil Kollar's Comments</title><link>http://www.gameinformer.com/members/GIPhil/default.aspx</link><description>Phil Kollar's Comments</description><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Hey Phil, do you play League of Legends? I&amp;#39;m not much of a Strategy/MMO gamer, but I&amp;#39;m just absolutely addicted to LoL.</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Sat, 11 Feb 2012 19:07:03 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:b816a8cb-8be5-4d81-a826-01e117d039e8</guid><dc:creator>Striker345</dc:creator><description>Hey Phil, do you play League of Legends? I&amp;#39;m not much of a Strategy/MMO gamer, but I&amp;#39;m just absolutely addicted to LoL.</description></item><item><title>Phil, read your article on DoubleFine&amp;#39;s Kickstarter strategy of, essentialy, selling the game before it&amp;#39;s developed. Do you think this was just an experimental progression of Minecraft&amp;#39;s alpha/beta-sales tactic, a revolution in the way developers do business, or just a one-off for a studio with a history of pursuing their passiosn? I mean, it&amp;#39;s a brilliant strategy that&amp;#39;s half IPO, half closed beta, and practically Machavellian for getting poential end users interested early on. Think anyone else will be jumping on board soon?</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Fri, 10 Feb 2012 14:45:16 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:9b58ddcc-1268-4fb0-a9ba-357fd1bdacb2</guid><dc:creator>Agile1</dc:creator><description>Phil, read your article on DoubleFine&amp;#39;s Kickstarter strategy of, essentialy, selling the game before it&amp;#39;s developed. Do you think this was just an experimental progression of Minecraft&amp;#39;s alpha/beta-sales tactic, a revolution in the way developers do business, or just a one-off for a studio with a history of pursuing their passiosn? I mean, it&amp;#39;s a brilliant strategy that&amp;#39;s half IPO, half closed beta, and practically Machavellian for getting poential end users interested early on. Think anyone else will be jumping on board soon?</description></item><item><title>So Phil in the end were you satisfied with KOA:Reckoning are were you expecting more from the dream team of 38 studios?</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Fri, 10 Feb 2012 03:50:05 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:d707d5ad-83aa-47cc-9016-531503d35e44</guid><dc:creator>SPIVEY</dc:creator><description>So Phil in the end were you satisfied with KOA:Reckoning are were you expecting more from the dream team of 38 studios?</description></item><item><title>Phill me and you are friends....BEST FRIEND B-)</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Wed, 08 Feb 2012 16:36:38 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:cc6a37a4-ea4a-43bc-b4d6-51f4037d92bd</guid><dc:creator>hyrulezombie77</dc:creator><description>Phill me and you are friends....BEST FRIEND B-)</description></item><item><title>hey Phil, I figured I would send you a comment thanking you for something. You reviewed Shadows of the Damned when it came out and I thought the review was super well written. I bought the game based pretty much entirely on the strength of your review. Man, were you right. That game is awesome. That game made me feel like I was 15 again (in a good way). I don&amp;#39;t remember laughing that hard at a game in a long time. You don&amp;#39;t see a lot of games that are just outright unapologetic and charmingly juvenile. It&amp;#39;s too bad it has been overlooked commercially. Thanks man!</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Wed, 08 Feb 2012 03:35:18 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:208b7093-fdec-4dde-b342-31439ff63730</guid><dc:creator>bjacks27</dc:creator><description>hey Phil, I figured I would send you a comment thanking you for something. You reviewed Shadows of the Damned when it came out and I thought the review was super well written. I bought the game based pretty much entirely on the strength of your review. Man, were you right. That game is awesome. That game made me feel like I was 15 again (in a good way). I don&amp;#39;t remember laughing that hard at a game in a long time. You don&amp;#39;t see a lot of games that are just outright unapologetic and charmingly juvenile. It&amp;#39;s too bad it has been overlooked commercially. Thanks man!</description></item><item><title>why do you say that it uses a god of war combo system when devil may cry was the game that first came up with that system</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Tue, 07 Feb 2012 16:39:05 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:d027175b-686a-4bda-a835-42fb485aea93</guid><dc:creator>taveren</dc:creator><description>why do you say that it uses a god of war combo system when devil may cry was the game that first came up with that system</description></item><item><title>Your use of the word &amp;quot;garishly&amp;quot; in your Reckoning review was refreshing. More people should plumb the depths of vocabulary like that. And thanks for the high-five.</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Tue, 07 Feb 2012 08:23:18 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:ec8dd1ff-d552-4a3f-a09c-3a6299c61e16</guid><dc:creator>BreadLoser</dc:creator><description>Your use of the word &amp;quot;garishly&amp;quot; in your Reckoning review was refreshing. More people should plumb the depths of vocabulary like that. And thanks for the high-five.</description></item><item><title>Are you gonna release your Kingdoms of Amalur review today? I&amp;#39;d like to pre-order it but I&amp;#39;d like to hear what you think first.</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Mon, 06 Feb 2012 20:29:24 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:dce99289-5811-4ad7-a68b-dc5bf00a3252</guid><dc:creator>ZakCollins</dc:creator><description>Are you gonna release your Kingdoms of Amalur review today? I&amp;#39;d like to pre-order it but I&amp;#39;d like to hear what you think first.</description></item><item><title>Your headline for the Conception article made me laugh. Well done.</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Wed, 01 Feb 2012 04:28:16 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:0adff176-0f33-4581-9e4d-7ca7d94ad794</guid><dc:creator>BreadLoser</dc:creator><description>Your headline for the Conception article made me laugh. Well done.</description></item><item><title>after reading the review that went up, i&amp;#39;m only hoping for one thing. A reiner and phil of postal 3 :)</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Tue, 31 Jan 2012 02:46:52 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:b74ac060-cea4-4cbe-90be-f05d66646ff4</guid><dc:creator>sawyer31</dc:creator><description>after reading the review that went up, i&amp;#39;m only hoping for one thing. A reiner and phil of postal 3 :)</description></item><item><title>So I couldn&amp;#39;t read very many of the comments on your MS Points article. I became WAAAAY TOO annoyed and infuriated by people who missed the point you were making and the others who think that since the math is easy (they missed the point as well) then they could get away with subtly calling those who don&amp;#39;t like the system stupid.</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Tue, 24 Jan 2012 06:15:45 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:84049995-6d6a-4690-9d0f-381d7ef20e33</guid><dc:creator>Tyler Lee</dc:creator><description>So I couldn&amp;#39;t read very many of the comments on your MS Points article. I became WAAAAY TOO annoyed and infuriated by people who missed the point you were making and the others who think that since the math is easy (they missed the point as well) then they could get away with subtly calling those who don&amp;#39;t like the system stupid.</description></item><item><title>if all my peep&amp;#39;s hear in the game universe does anybody have a copy of the new ssx game 4r the ps3 if u do how is it, is it great by that meaning good hey reiner , kollar what did u guys think of it ?????.......</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Tue, 24 Jan 2012 02:00:35 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:9b371bcf-c94f-48b8-b223-c4536c807585</guid><dc:creator>lamia2681</dc:creator><description>if all my peep&amp;#39;s hear in the game universe does anybody have a copy of the new ssx game 4r the ps3 if u do how is it, is it great by that meaning good hey reiner , kollar what did u guys think of it ?????.......</description></item><item><title>I&amp;#39;m impressed and pleased to hear of someone actually committing to completely playing through and beating the games the pick up. I can&amp;#39;t even begin to state how irritated I get with friends of mine who will buy a brand new triple A release, mostly ignore the single-player modes and then quit the game after spending most of their time in multi-player. Why pay $60 for a game and not get the full-experience?</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Sun, 22 Jan 2012 09:12:44 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:29c1ebc0-a241-4891-9b8e-1a4bbeb47552</guid><dc:creator>mbellacio</dc:creator><description>&lt;p&gt;I&amp;#39;m impressed and pleased to hear of someone actually committing to completely playing through and beating the games the pick up. I can&amp;#39;t even begin to state how irritated I get with friends of mine who will buy a brand new triple A release, mostly ignore the single-player modes and then quit the game after spending most of their time in multi-player. Why pay $60 for a game and not get the full-experience?&lt;/p&gt;</description></item><item><title>hey man howd you get that profile picture like a NES cart. did you make it or is there a website that has templates or something. i must have one</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Tue, 17 Jan 2012 14:38:58 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:cdd8c4dc-edef-4728-8065-729fcbc73433</guid><dc:creator>BarakaWinsFatality</dc:creator><description>hey man howd you get that profile picture like a NES cart. did you make it or is there a website that has templates or something. i must have one</description></item><item><title>I just bought Portal 2, and was wondering: who is a better character, Wheatley or GLaDOS?</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Mon, 16 Jan 2012 01:38:12 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:a73c0e27-2e18-4422-abf1-6f13b86c4254</guid><dc:creator>Link245</dc:creator><description>I just bought Portal 2, and was wondering: who is a better character, Wheatley or GLaDOS?</description></item><item><title>Kudos to you for cracking down on the guy commenting on the Super Mario 3D Land Exploit and hidden secret videos. I found it really funny. :)</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Sun, 15 Jan 2012 16:42:17 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:969258bc-01f3-425c-8c1b-ba1de092e61a</guid><dc:creator>MafiaMarble</dc:creator><description>Kudos to you for cracking down on the guy commenting on the Super Mario 3D Land Exploit and hidden secret videos. I found it really funny. :)</description></item><item><title>Requesting permission to join your guild, Ackward Pause Brigade, in The Old Republic! I ask here only because I don&amp;#39;t know how to do so in the game. :P Boyzby is the name.</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Sat, 14 Jan 2012 14:37:34 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:242db9a5-d748-444b-98f2-163290ee14c3</guid><dc:creator>Pein310</dc:creator><description>Requesting permission to join your guild, Ackward Pause Brigade, in The Old Republic! I ask here only because I don&amp;#39;t know how to do so in the game. :P Boyzby is the name.</description></item><item><title>Just listened to your Top 10 Films of 2011..I always knew you were cool, but I never knew you were THAT cool.</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Wed, 11 Jan 2012 03:13:17 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:bc5168ce-f83c-460c-9028-a7a90963f0db</guid><dc:creator>ArcadeFire</dc:creator><description>Just listened to your Top 10 Films of 2011..I always knew you were cool, but I never knew you were THAT cool.</description></item><item><title>Phil I am so curious about something. I have noticed that in most open world games they don&amp;#39;t seem to stress the importance of a strong main quest line story. Does it look like kingdoms of amalur reckoning will have one?</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Wed, 04 Jan 2012 02:33:54 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:21da1726-6151-49f4-bd20-57c406d3baa6</guid><dc:creator>SPIVEY</dc:creator><description>Phil I am so curious about something. I have noticed that in most open world games they don&amp;#39;t seem to stress the importance of a strong main quest line story. Does it look like kingdoms of amalur reckoning will have one?</description></item><item><title>Why no more Dark Souls podcasts?</title><link>http://www.gameinformer.com/members/GIPhil/comments/default.aspx</link><pubDate>Mon, 02 Jan 2012 19:45:41 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:16020791-85b6-4d62-a7f1-cca1a35c0250</guid><dc:creator>cmanitaplan</dc:creator><description>Why no more Dark Souls podcasts?</description></item></channel></rss>
