The lights are on
Veteran Member - Level 14
It may be hard to believe this, but I’m a bit of a jackass. Even though I’m chronologically an adult and I do a lot of adult things (drive, own a house, embarrass my children), a large part of my personality never evolved past the eighth grade. That last bit is critically important to this story.
I had a blank spot on my wall. I took care of that problem.
It used to be, when I got a new game I’d play it through to completion before moving on. A large part of that choice was economic – buying games was a luxury when I was a kid – but it was also how I liked to play. Why move onto something else if I could squeeze even a drop more entertainment from a game?
Now that I’m older, and there are so many great games vying for my time and attention, I find myself becoming more of a grazer.
I've been sampling a lot of different games lately, playing in two-hour blocks before moving on to the next selection. Am I alone?
Two Worlds II is an open-world RPG designed for people who like to have fun. Here are three reasons why I'm having an absolute blast with it.
When I was eight, my dad got me a handheld version of Pac-Man. This was amazing for a few reasons. First, it was 1981, and the world was still firmly in the grip of Pac-Man fever. The idea that I'd be able to play Pac-Man whenever I wanted was a pretty incredible idea--even if it wasn't exactly arcade perfect (more on that in a bit). Finally, my dad wasn't exactly a gamer. He's always kind of hated video games, but he knew that I was infatuated with them. So he got me PacMan2.
Here's a look at ancient handheld game that rocked my world when I was a kid.
Helicopters are one of the most fragile of man’s creations, second only to red barrels. At least, that’s what video games would have us believe.
The Game Informer offices are reeling from the discovery that associate editor Dan Ryckert has fabricated some, if not all, of his Gamerscore.
The first few hours of Just Cause 2 were fantastic. I was blowing up bases, hopping out of helicopters, and basically turning the island of Panau into my personal chaos-fueled playground. I couldn’t shake the feeling that it was too good to last, and I was right. At around the five-hour mark the difficulty ramped up and it felt like a whole different game. A game that wasn’t any fun. I wasn’t able to dink around and experiment, because enemies were sniping me with shotguns. If I hijacked a helicopter it would be shot down in seconds. Basically, I couldn’t pull off any of the awesome stuff that was hyped to death in the trailers because enemies were too aggressive, too plentiful and too unforgiving.
Father of the year exploits son to progress in video game.
After my latest gaming binge, I started thinking about how important audio really is to gaming.
A few years ago, I was stuck in a ridiculously line at TGS. Level-5
was giving away a free DS sampler that included some bizarre soccer
RPG, and I promised to snag one for a co-worker. Unfortunately,
everyone else in Japan seemed to have had the same idea. To get the
sampler you had to play a bunch of games in the booth, and the line was
slow as anything. Level-5’s booth was right next to Marvelous
Entertainment’s, and so I saw this trailer about a million times over
the course of an hour or so.
Is it great? Nope. Is it worth $20? It is if you're willing to let a few major annoyances slide.
Screw this “Q1 is the new holiday release window” nonsense. I’ve been making a point of revisiting a bunch of old titles lately. I abandoned some of these games because I got stuck, others because I was bored and others because…well, I can’t remember. Here are a few of the games I’ve been playing over the past few weeks.
This Dan guy sure thinks a lot of himself. As far as I can tell, Dan's hobbies include the following: 1: Telling stories about his father. 2: Reminiscing about old pro-wrestling matches. 3: Trying to casually slip references about the state of Kansas into completely irrelevant conversations. A few back, I was walking around the office when I heard Dan's distinctive voice babbling on about Gearbox's Randy Pitchford. I lingered around, hoping to hear how Dan thought Mr. Pichford resembled Irwin R. Schyster, when things suddenly got personal.