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  • Titanfall's new Pilot Skirmish mode is awesome! The battlefield is noticeably less noisy as teams group together trying to get the drop on the other team. on 2 Sep 2014 10:14 PM
  • U are the problem, not the solution. on 18 Aug 2014 8:38 PM
  • Just finished up work on a Punch-out!!! related blog post.  I think it's one of the most heartfelt pieces I've written in a long time, so I'd greatly appreciate it if you took a look and shared your thoughts:  www.gameinformer.com/.../what-punch-out-means-to-me.aspx on 11 Sep 2014 8:50 PM
  • Dreams Of A Distant Planet: Chrono Trigger and the World Revolution of Video Games will soon be available through the Amazon Kindle store, and through the Amazon Kindle app for smartphones, tablets, PCs, and other devices at an introductory price of $4.99 (and the equivalent for territories outside North America). on 2 Jun 2014 10:28 AM
  • Why yes, I will just randomly come back after a two year absence. on 4 Jun 2014 10:06 PM
  • Reviews backlog to do: Hearthstone, Transistor, Tropico 5, Murdered SS, Sniper Elite 3, TWAU Ep 5, and TWD S2 Ep 4. on 7 Aug 2014 11:38 AM
  • Excited for my three day drive to Minneapolis :) on 14 May 2014 4:25 AM
  • The difference between fake happiness and real happiness is the morning after on 19 Apr 2014 7:36 PM
  • College Time :D on 8 Sep 2014 5:25 PM
  • Things and stuff and stuff and things on 17 Jun 2014 4:57 PM
  • WAAAAAAAAAAAAAAAAAAAAAAR! on 8 Mar 2014 12:47 PM
  • It'll be interesting to see how Mojang fares under Microsoft--especially given how Rare, Lionhead, Twisted Pixel, and Ensemble all devolved afterwards.  Being purchased by MS seems like a great way for company founders to make a lot of money, and for a company and franchises to shrivel away to nothing. on 15 Sep 2014 3:08 PM
  • Almost completed the level 8 story mission. Need another partner to help me. Anyone game? Lvl. 9 Hunter here. on 15 Sep 2014 5:39 PM
  • playing xcom enemy unkown on 4 Sep 2013 9:58 AM
  • I should write a blog about the tightest budgets in games. Battlefield 3's sliced grenade-launcher cross-hair would be a perfect example; they were already past their budget, which is why they could only afford half of a cross-hair. on 19 Jan 2014 9:30 PM
  • TITANFALL blog is up! on 11 Mar 2014 1:38 PM
  • I'm completely addicted to FFXIV:ARR.  I haven't bought any other games in 6 months. on 29 Apr 2014 6:21 PM
  • Happiness is a joystick and nachos. on 30 Aug 2014 2:14 AM
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