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  • Art Design vs. Technological Power (?) Art Junk: PART THREE

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    WARNING: This blog is written by a nobody. I do not develop games nor do I know various video game statistics. I am writing from an uninformed, yet thoughtful perspective. I am writing with the intention of exploring the subject. There are most likely... More
  • How Important Are Graphics? PART TWO (read the first part, buddy)

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    One more try.

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    Video Games are like a fine wine. Except you can’t drink them. But your eyes can drink them. That’s terrible writing. I’m sorry. Let me start over. Wine is good. So are video games. For your eyes. One more try. Video games are an interactive... More
  • How Important Are Graphics? PART ONE [A Self-Proclaimed Artist's Perspective]

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    Credit is due to whoever did this photoshop job. Kudos. That's right. I can self-proclaim whatever I want. In your face. Now that the unwarranted hostility is out of the way, I will continue with the main dish of my blog. Well, first we should nibble... More
  • Motion Control: Needing to Move (Forward)

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    When I was a kid I loved fighting games (read: Street Fighter II). My friends and I would pretend we were SFII characters at recess and set up mock-fights. You better believe I was Guile, complete with hair-comb celebration. We had to stop once we got older because the girls were just too attracted to us and it wasn't safe anymore with all of the girls chasing us, what with all the girls and stuff and the attraction. At least that's the way I remember it.

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    When I was a kid I loved fighting games (read: Street Fighter II ). My friends and I would pretend we were SFII characters at recess and set up mock-fights. You better believe I was Guile, complete with hair-comb celebration. We had to stop once we got... More
  • Crazy for Feeling so Crazy

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    I've set out to write a short blog in order to elicit responses. This one is all about you.

    I've done some straight-up stupid things with my video game collection. I hinted at one such crazy decision in my last blog. Today I'm going to come clean. Let me preface this confession by saying that sometimes I don't think too clearly when it comes to the strange and bewildering world of video game trade-ins.

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    I've set out to write a short blog in order to elicit responses. This one is all about you. I've done some straight-up stupid things with my video game collection. I hinted at one such crazy decision in my last blog. Today I'm going to come... More
  • Do I really want to play another Japanese RPG?

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    The answer is yes. I guess I could end the blog there. But wait...

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    The answer is yes. I guess I could end the blog there. But wait... Maybe the answer is yes and no. I should set this up a little bit and explain. Chrono Cross (what a beautiful game) I'm in my late twenties, so I lived through the heyday of Japanese... More
  • Encoded Childhood

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    My cousins had a Game Genie.

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    My cousins had a Game Genie. If you don't know what a Game Genie is, it was a cumbersome device that fit around your NES game cartridge, which, when inserted into the gaming system, would enable the user to plunk in magical codes that were found in... More
  • What is and What Should Never Be (Licensed Games)

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    Licensed games are widely known as being predictably bad. Many licenses should never be converted into a video game format, yet are, and many that seem to be perfect for a video game format still turn out pretty awful. It's time to think outside the box and discover some overlooked properties. Should these be turned into licensed games? Or would these be more titles to add to the local bargain bin? You decide.

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    Licensed games are widely known as being predictably bad. Many licenses should never be converted into a video game format, yet are, and many that seem to be perfect for a video game format still turn out pretty awful. It's time to think outside the... More
  • My love knows no Bounds (or something clever)

    Everyone has that one game. The game that completely alters the way you look at video games. There's a moment when you realize that somebody made a game that appeals to you in a way that no other game has. And that moment is both reaffirming of your tastes and a stepping stone into a new outlook on yourself and your preferences. It's like eating at a Mexican restaurant for the first time after a lifetime of microwavable burritos. You sure liked those burritos, but, man, they don't quite stack up to this new experience. 

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    Everyone has that one game. The game that completely alters the way you look at video games. There's a moment when you realize that somebody made a game that appeals to you in a way that no other game has. And that moment is both reaffirming of your... More