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    I'm just gonna keep this short.  Concept: Have six characters save the world, duh.  The antagonist is stupid, worst Final Fantasy story in a while. I didn't care about what happened, I just wanted to get to the post-game grinding and bosses. Graphics: Awesome. Enough said.  Sound: Probably my favorite soundtrack in the series.  Wish the Lewis song had been originally written for the game, as the lyrics don't really fit.  Playablility:  The camera is pretty terrible. I often wanted to zoom way out to admire the graphics, but I couldn't.  The battle system is awesome, though it often wasn't as responsive as I would have liked.  Occasionally, shifting Paradigms felt a little cumbersome.  Nearly perfect though.  Replay Value:  It took me around 110 hours to get all the trophies(main story took around 40), and to be honest, the post-game grinding is pretty lame.  All there really is to do is like 60 hunts. No towns, pretty much just a big field.  Just running around trying to five-star each one.  And don't even get me started on collecting each item in the game.  It is the definition of tedium.  Taking down your first adamantoise and long gui is an excellent feeling, but when you need to kill hundreds of them to make enough money to upgrade and then dismantle for the obscure items that you can't find in the wild, it's really a drag.  The only reason I put up with it is because I'm such a big fan of the series.  If you're new to the series, start somewhere else.  This game could make a bad first impression on you.

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    I'm just gonna keep this short. Concept: Have six characters save the world, duh. The antagonist is stupid, worst Final Fantasy story in a while. I didn't care about what happened, I just wanted to get to the post-game grinding and bosses. Graphics... More