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The Official Fallout Group

Whether you feel like the original Fallout titles were better than 3, or never played the originals and are just wondering how Bethesda's amazing reinvention stacks up to its isometric predecessors, this is where you can meet up with other wastelanders and

Fallout 3 or New Vegas?

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  • Dr MoO III:

    First there are plenty of deathclaws that are problems outside of the Quarry that you have to deal with, and it feels like you are forced to travel south when you get out Good springs. Second, I am just saying that to me exploring the caves of New Vegas didn't cut it. they all seemed pretty barren and I did not like that. Every where i went in Fallout 3 had  more to find in the game. I will agree with you that the combat, and gunplay were improved in New Vegas, but i think that Fallout is more than that.

    I don't see how one cave with no story, some loot, and a bunch of deathclaws was any different than a cave with no story, some (but slightly less) loot, and a bunch of (and slightly more challenging) deathclaws.  And I feel like I'm forced to travel to Megaton.  What, with all the pictures of it on the Overseer's terminal, my first instinctual need emerging from a vault to find civilization or whatever is left of it so I can get help, and the giant sign pointing right towards it (did I mention the waypoint marker also leading you in that direction?)  Yeah, you're not any more or less prompted to follow the path in Fallout 3 than in New Vegas.  And no, you don't encounter deathclaws unless you go into the actual Quarry.  But like I said, contending with higher level enemies is part of skipping around in the story, the same way as you have to fight through super mutants to get to Rivet City that can kill you right when you get out of the Vault.  And I'm not saying either game amounts only to it's gunplay and combat.  Believe me, Fallout 3 is dragged down by other things

  • You can make it to Rivet city with only encountering one camp of Super Mutants if you go the most direct route, while there are Deathclaws outside of the Quarry. There are no barriers when you leave Vault 101,  you can avoid Megaton for the entire game if you choose and go north, east, south, or west, but you cannot go north when you leave Goodsprings. I tried, granted my stealth skill was not that high but I could not go north, no matter how hard I tried. And the two locations are just giving an example of how Bethesda game studios is better at rewarding you than Obsidian, and that is something that I enjoy.

  • When I played through New Vegas, I snuck past the quarry and went by bonnie springs, red rock canyon, black mountain and whatever vault up there that's filled with powder gangers. It took a while, but I did it. 

     

  • I went to Black Mountain and climbed around the edge of it, and then just climbed down when I was outside of the Quarry and sneaked past the Deathclaws that were just outside of the Quarry.

    Revelations 21:6

  • So you can go straight to New Vegas.  The fact that it's not as easy as it apparently is in Fallout 3 is a good thing.  Skipping around is a cool feature to have in games like this, but the game shouldn't be tailored towards players who want to do that.  Otherwise, it means that following the story and doing things in ordt isn't going to be that challenging

  • One thing I love about the Fallout and Elder Scrolls games is that they are the only games out there today that are truly open world. most other "open world" games that you play don't open sections of the map until a certain story element has happened. I am glad that you all made it past the Deathclaws, but I could not. I tried for probably an hour, but they kept spotting me and killing me. Also Fallout 3 does not suggest that you bypass the story, and you won't unless you have played before, but the option is there. I do love New Vegas, but there are a few things that I thought it didn't do as well as Fallout 3.

  • I mean, the style of open world games the Elder Scrolls and Fallout are is very different from something like GTA.  And whether or not it was harder for you (and as Warlord said, there is another route), the fact of the matter is that the option exists in New Vegas as well.  But in neither New Vegas nor Fallout 3 are you going to skip around on the first playthrough

  • Warlord said that he went past the Quarry, and snuck past the deathclaws too. same way I went I think. I may not have been entirely correct when I said that there was no way past. I still prefer Fallout 3 and its map layout though.

  • I've said this once and I'll say it again: Fallout 3 and New Vegas are very different games.  Fallout 3, in my opinion, looks more at the survival aspect of the Wasteland, and the good story is a bonus.

    Saying that you were "forced" to go to Megaton is kind of unfair, because it is one of the first things you see when you come out of Vault 101.  Either way, I went to the elementary school first.  And in my first playthrough, I was sidetracked a hundred times and had played for hours before even hearing about Rivet City, so you can definitely go your own way straight from the beginning.

    New Vegas focuses more on established groups fighting for control and you in the middle of it.  You control your own destiny instead of being pushed towards a specific ending (the Fallout 3 ending).  Whereas in Fallout 3, you had no real control over the world, in New Vegas, you actually can change the history of New Vegas for years to come.

    About the meaningless locations in the game, I think Fallout 3 and New Vegas both have their fair share of them.  Sometimes, at least for me, these meaningless locations are cool because they strike curiosity as to what happened.  To me, they show an extra layer in this brilliantly crafted world and another mystery that I'll never get to the answer of (Springvale Elementary comes to mind...I think that's spelled right).

    I enjoy the survival aspect of Fallout 3 just as much as the "Wasteland politics" aspect of New Vegas, but it's important to understand that these elements define the games and make them very different from each other.  And because I've never played the first two games, there's no nostalgia there telling me that one game should be this way and the other game this way.

    Revelations 21:6

  • Thank you Warlord. I agree with you completely, but we can still have our opinions, and that is what this thread is about. A friendly discussion on which of the two we prefer, and I prefer Fallout 3, for reasons that MaulYoda will never, understand, and he can prefer New Vegas. I respect that.

  • I agree that we can have our opinions. I was just sharing my own.

    Revelations 21:6

  • So warlord can you pick a favorite?

  • warlord5531:

    I've said this once and I'll say it again: Fallout 3 and New Vegas are very different games.  Fallout 3, in my opinion, looks more at the survival aspect of the Wasteland, and the good story is a bonus.

    Saying that you were "forced" to go to Megaton is kind of unfair, because it is one of the first things you see when you come out of Vault 101.  Either way, I went to the elementary school first.  And in my first playthrough, I was sidetracked a hundred times and had played for hours before even hearing about Rivet City, so you can definitely go your own way straight from the beginning.

    New Vegas focuses more on established groups fighting for control and you in the middle of it.  You control your own destiny instead of being pushed towards a specific ending (the Fallout 3 ending).  Whereas in Fallout 3, you had no real control over the world, in New Vegas, you actually can change the history of New Vegas for years to come.

    About the meaningless locations in the game, I think Fallout 3 and New Vegas both have their fair share of them.  Sometimes, at least for me, these meaningless locations are cool because they strike curiosity as to what happened.  To me, they show an extra layer in this brilliantly crafted world and another mystery that I'll never get to the answer of (Springvale Elementary comes to mind...I think that's spelled right).

    I enjoy the survival aspect of Fallout 3 just as much as the "Wasteland politics" aspect of New Vegas, but it's important to understand that these elements define the games and make them very different from each other.  And because I've never played the first two games, there's no nostalgia there telling me that one game should be this way and the other game this way.

    I never said you were forced to go to Megaton, the same way you weren't forced to go to Primm first in New Vegas.  You're pushed in a certain direction in both games, but you're also able to go where you want in both games as well (which was my point as far as New Vegas goes).  Fallout 3's story was trash as far as continuity, writing, and originality go and the fact that the games are different doesn't mean they can't be compared.  But other than that, I agree with your points

  • Dr MoO III:

    Thank you Warlord. I agree with you completely, but we can still have our opinions, and that is what this thread is about. A friendly discussion on which of the two we prefer, and I prefer Fallout 3, for reasons that MaulYoda will never, understand, and he can prefer New Vegas. I respect that.

    Well then why don't you share them?  The fact that I might disagree with your reasoning is just me taking a more critical look at both games and saying which one I think is better and why.  That doesn't mean you can't enjoy Fallout 3, regardless of your reasoning.  Hell, I had fun with Fallout 3 despite how much I rip on it.  And Fallout 2 is still my favorite followed by Fallout 1 (New Vegas is a close third; Fallout 1 wins by the Master), so it's not like I think New Vegas is perfect either

  • I did say why. Fallout 3 felt more free and had better exploration. Simple as that. You can disagree with that , but that is what I believe. When I played the games, I felt more immersed in the environment of Fallout 3 than New Vegas. I did not ever play either of the first two, and that may alter my opinion, but as it stands I prefer Fallout 3. Also the story of three, while not perfect made me feel more compelled to follow it. I have no interest in revenge, but purifying the wasteland is a much more noble goal.

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