The lights are on
Hyrule-heads unite! Green tights welcome. The Legend of Zelda is one of gaming's most famous franchises, and the power of the Triforce is collected here.
Yo fox, just to say oot didn't get 'one of the highest reviews of all time' it got THE highest of all time. Not being a fanboy ,this is an absolute fact on metacritic. Also, I always thought it was so good because they had a really big and dedicated team who was incredibly ambitious. If you look at the records, most of the team moved around after oot. I think thats my the series has kind of chugged since then
yeah Link shouldn't talk
Yes, i agree that Nintendo needs to change its ways of making Zelda. I of course thinks that in Twilight Princess, making him turn into a wolf was cool and exciting. And of course, the twist to the story when Zelda gets to actually fight for herself instead of letting link do it all for her. It would be so cool if the brung a new part to the story. Like putting a part of the story that none of us friends no about. Like if Zelda actually has a feeling for Link or something like that.
Well, nice forum post. It makes a point and it is a good thought. :]
They need to go back to the glory days of oot and mm. Those were the games that really brought Zelda to the top of the video game heap.
The legend of Zelda does not necessarily need change. I mean, look at the size of this group! But i can see where you're coming from. I think Zelda has gone a little too kid friendly. I was surprised when I saw the T on twilight princess, but that's my second favorite Zelda Game! I think Nintendo should make the game's harder, and tweak the combat. It's been almost the same since ocarina of time besides special moves. Seeing as Nintendo does not have a very "hardcore audience, they could fix that with a darker Zelda, and make the combat better. They have puzzles and pacing perfect. Now all they need to do is complete the Triforce
Ah the classic "All Zelda game are the same" cliched phrase. This assumption is completely wrong. While the dungeon formula has remained intact ( No need to change it), Zelda is one of Nintendo's most innovative and radical franchises. Most of the games have a unique theme that creates different gameplay constraints and innovations. For example Majora's Mask separates itself from Ocarina with its unique time limit and mask system. Meanwhile Wind Waker sets itself apart with its unique sailing mechanics and art style. On the handheld devices, Phantom Hourglass and Spirit Tracks make full use of the DS capabilities by using touch screen controls and each having unique systems like making your own train or boat. Let's not forget the classics Oracle of Ages and Seasons and finally we have Skyward Sword a game that proves Motion Control can be done right. Only a fool would dare say all these games are completely similar.
Agree with ya, Ezio. The Zelda games are not so much "all the same" as they are the same in spirit. They all follow a basic formula, but nearly every game has changed it up with significant upgrades, like motion-controls, touch-screens, different weapons, and the like. I don't know or care if it'll ever change, but I believe that Nintendo is rightly sentimental when it comes to their series. I love that it's kept its artistic integrity and respectively lived up to its roots while expanding its potential both at the same time. But, like always, maybe that's just me.
P.S. : (By the way, might I say that you are Desmond's finest ancestor. It would be an honor to serve in your Brotherhood, your mentorship!)
Agree with the 2 post above. It can really just be sumarized as the fact that Zelda is a series: you aren't going to completely change what a series is because that alienates your fans. Zelda has always done a terrific job of making each and every entry feel unique and innovative, while maintaining the core of what makes a Zelda game. So honestly, if you think the Zelda series needs to completely change to fit your taste, maybe you're really just looking for something that isn't Zelda :\
Not sure why this thread got reopened, but I absolutely agree with SuperKing and I've said it many times before. Every series follows a formula to an extent. That's what makes it a series of games. If you completely changed that formula and started over from scratch, you would no longer be making a game in that series.
Agree with the both of you. Well said. No reason to waste your time modifying any franchise when you can just play something else. Zelda is special because it's something different as is.
If someone thinks that zelda is cliched, and like mario better, what is the difference between ANY mario game!
FINALLY i thought i was the only one!
Agreed with everyone, that's like saying the Far Cry games are the same because they are all open-world shooters. It simply doesn't make any sense. Besides if there's anything I want them to change it's A. like one of the posts above, combat, and B. adding more opportunities to explore the lore and history of Hyrule.
This is about defending Zelda, not attacking Mario. I love both series, and Mario is the same way as Zelda. It's formulaic, while still adding subtle mechanics to keep it fresh and different. Galaxy, for instance, was clearly a Mario game that followed the tried and true formula and felt very familiar while, at the same time, trying something wildly new that no platformer had done before.