The lights are on
Looking for a survival Horror group? I was as well. Looking to reminisce about such classics as Eternal darkness, Resident Evil and Silent Hill? Why am I asking so many questions? Well then this is the group for you my friend!
Rule Of Rose is the second-best survival horror game I've ever played. It's right behind Silent Hill 2 for me. It's an expensive game to track down, but I emulated it, and it changed my life. Seriously. Besides SH2, it has the single most powerful narrative I've ever experienced in any video game ever. Now, the combat is another story entirely, but it's worth putting up with. The atmosphere is great the symbolism is thick, and the narrative is mysterious. Plus, after you beat it, there's practically an entire wiki that you can digest to further immerse yourself in the game's fascinating world. Highly recommended.
"Life handed us a paycheck and we said 'We worked harder than this!'"
@Andrew Ryan: HOLYCRAP. That sounds amazing. Going to emulate it now. How did you find out about it? Symbolism is one of my favorite things in games, I love it when videogame makers put intense and thoughtful ideas into their art.
Yeah, I'm a huge fan of that stuff as well. I can't remember the very first time that I heard about it, but a Youtube video of a cutscene and a peek at the wiki suggested it was right up my alley.
I actually have a copy of RoR, but I've barely played it. The intro is incredibly creepy, but not in a way you'd expect.
My only grip with the game is that the combat is terrible, which can be a fairly large gripe, but still, it was worth it. I loved that you never felt safe because opening a door often times caused Jennifer to jump and one of those kids to slam the door. Those always made me jump for some reason. The atmosphere can only be described as beautiful; it's like a Grimm fairytale, but more feminine.
Wow, I absolutely can't wait to play it now! Oh man, now I just gotta start saving up for a new PC, so many great games to play!
What's so bad about the combat btw?
Well, the combat is just about broken, since the enemies can hit you pretty easily, but your hit detection seems noticeably crappier. The thing is, though, that there are numerous exploits that people have found, where you can go into a hall several times and keep killing a single grunt and keep getting healing items, etc, so a little tolerance is needed to put up with the game's flaws, but if you really care about the narrative, which I certainly did, it will push you through to the end. Also, the most annoying enemy encounters happen a bit later in the game, so you'll already be absorbed by that point.
Yeah, that would be frustrating... what style of combat is it, is it turn-base or is it like Silent Hill/Resident Evil style?
Wow, I can't believe I've missed out on this title, it's always impressive to me when a game's story is SO good, you're willing to bypass the frustratingly poor combat. From the trailers I've seen and what I'm hearing, is sounds right up my ally!
When you compare games like RoR and SH to the games we have now, it certainly feels like the survival horror genre had declined over the years. I've always preferred disturbing over gory.
I had that way back when it first came out I think. Played it off and on can't remember if I beat it though. I wasn't too hot on the combat style but I'll take that over FF any day. It was a really cool story and game in general actually thought that they were making a movie when I seen the first teaser trailer for Cloverfield.
You too will come to understand fear, as I have. - Pious Augustus