ZombiU is a tough game to recommend. Not because it's horrible and certainly not because it's GotY worthy. When I tell someone they should play ZombiU I first need to find out what kind of games they've enjoyed in the past. If you're the type that plays every shooter that releases in a year, then perhaps you would find the combat a bit clunky. While if you're the type that only buys the occasional shooter, like Half Life 2 and Dishonored, then you might be able to look past the controls and enjoy the game for everything else it gets right.


Every new feature that ZombiU has is almost guaranteed to be showing off a GamePad concept. Some of these could be hit and miss; scanning for clues can be as tedious as Metroid Prime after the first couple of hours. However others, like inventory management or using your scanner to locate zombies, can be a lot of fun throughout. The scanner in particular adds an element of fear without relying on jump scares like so many other survival horror games. Seeing 3-4 red dots pop up just around the next corner is enough to make any man stiffen up, but when you cautiously turn off your flashlight and tiptoe around to take a peak, only to find a pack of rats, you can't help but be on edge for the next batch of scans you perform. Just don't ever let your guard down because you think a small clump of red has to be a rat pack.


Other elements, like looting corpses and containers in real time, are well implemented to add another layer of fear. Some may think it gets repetitive when you have to organize your inventory while being chased by hungry monsters, however I felt it was worth the minor frustrations of potential death.


Overall I think ZombiU is a fantastic showing of what the Wii U is capable of doing in the future. A few minor problems aside with the slow-to-kill combat not withstanding and I'd say this is close to a must buy during launch. Even more so when it lowers in price. The one thing we're almost guaranteed to have is a sequel at some point, so perhaps Ubisoft can fix some of the issues that people are finding cumbersome, while keeping the same tense and exciting gameplay for others that enjoyed it this time around.