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Yaiba: Ninja Gaiden Z
Team Ninja Gets Around To The Zombie Trend
on March 18, 2014 at 08:00 AM
The concept for Yaiba: Ninja Gaiden Z could have come from a 12-year-old’s sketchbook during a particularly boring algebra class. Still, I kind of respect Tecmo Koei and Keiji Inafune’s Comcept for having the guts to release a retail game about a cyborg ninja fighting zombies. It’s...
Final Developer Diary Talks About Art Style
on March 11, 2014 at 12:19 PM
You may have noticed that Yaiba: Ninja Gaiden Z sports a very different art style than the previous Ninja Gaiden games with Ryu. The latest and final developer diary for Yaiba explains why they went with the cel shaded, comic book-style visuals. Keiji Inafune, conceptor of Yaiba, explains in the video...
Third Developer Diary Explores The Concept Of The Goofy Zombies
on February 26, 2014 at 11:51 AM
The latest developer diary for Yaiba: Ninja Gaiden Z focused on how the concept of its strange zombie enemies was born, and how they will have a goofy edge to them. Apart from their silliness, they will stray further from traditional zombie design, and some will have elemental powers. Their humorous...
First Developer Diary Brings Together Three Studios
on January 21, 2014 at 10:12 AM
Tecmo Koei’s upcoming Ninja Gaiden spinoff, Yaiba: Ninja Gaiden Z, isn’t like Ryu Hayabusa’s adventures. The cel-shaded bloodiest coming to Xbox 360 and PlayStation 3 stars a coarse ninja, some questionable humor, and a lot of undead sword fodder. In this first developer diary, you’ll...
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