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Yaiba: Ninja Gaiden Z

Yaiba: Ninja Gaiden Z Heading To PC

Yaiba: Ninja Gaiden Z, the zombie-themed take on Ninja Gaiden, is officially coming to PC, alongside the Xbox 360 and PlayStation 3 releases.

Publisher Team Ninja and developer Comcept (Keiji Inafune's development studio) still don't have an exact release date for the game outside of "early 2014," but whatever the date is, the game will be available on PlayStation 3, Xbox 360, and PC on that day. The PC version of the game will be downloadable through Steam.

For more on the game, you can check out this breakdown of the game's enemy types, as well as a handful of new screens in the gallery below.

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  • This is good news! :)

  • I'm really looking forward to playing this, I was so disappointed with Ninja Gaiden 3 I need something to reignite my love for Ninja's!

  • I incidentally just checked out a buttload of footage/interviews etc about this new NG installment. While part 3 was far from a proper Ninja Gaiden game, this doesn't look/feel like Ninja Gaiden whatsoever. Heck, it looks like a Playstation 2 game running in an emulator. I understand this is a spinoff from the regular series, but I can't imagine why they decided to go this route instead of going the Mark of the Ninja way and release an appropriate spinoff.
  • This game was awesome. I remember playing it at the gamestop expo.
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  • I missed out playing any Ninja Gaiden games. The artwork looks killer tho. I will have to keep my eye on this one.
  • I really don't know what to think of this game. Japanese stylish hack-n-slashers, with the rare exception these days (Ninja Gaiden Sigma 2, Bayonetta), are pretty dumb.

    They're almost always Lollipop Chainsaw or Ninja Blade-type productions; they're too mindless and repetitive. Even Ninja Gaiden 3 saw a decline in interesting enemies that caused you to mix up your fight styles, like in the previous 2 NG games that preceded it. I'm incredibly glad that Castlevania & Devil May Cry were handed off to Western developers who could deliver an incredible, varied new series entry rather than a repetitive & unambitious one, then. It's been that way for awhile now - you just have to look at PS2 titles like Lament of Innocence, Rygar or Shinobi to see the exact same type of monotonous combat. It's disappointing.

    YAIBA, despite coming from new developers in Comcept & Spark, seems like it's going to be another dumb, repetitive brawler though. Like a slightly less monotonous version of Lollipop Chainsaw, complete with the stylized visuals, cartoonish gore and immature humor. I'm really, REALLY hoping it's better than that, but... I'm also not holding my breath. At least PC gamers will get to check it out alongside the rest of us when it finally comes out.

  • I like the artstyle.