The lights are on
Gameplay: Where Gears of War has you
constantly hugging chest-high walls and taking pot shots as enemies pop up to
shoot back at you, Space Marine focuses more on moving around, getting into the
middle of the fray and up close and personal to anything unfortunate enough to
get in your way.
only big gripe with the game is having to do special melee executions on enemies
during combat in order to heal. While it is a novel concept as opposed to hiding
behind cover as your health regenerates, it doesn’t work that well in practice.
Being low on health and then getting killed by a couple of Ork foot soldiers
when you are in the middle of a takedown can be pretty annoying at times. It
doesn’t actually break the game, and if you aren’t too reckless, you won’t be
dying a lot from this, but it definitely could have been designed
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