The lights are on
A lot of hard work goes into a Warhammer title to make chainswording
an orc in half look great. THQ just released a developer diary that
walks viewers through the process of creating the ominous game setting,
back story, and ins and outs of the Space Marine biology.
Warhammer 40,000: Space Marine will be available later this year for PlayStation 3, Xbox 360, and PC.
Email the author Tim Turi, or follow on Twitter, and Game Informer.
This game gives me, a Games-Workshop fanboy, everything I could ask for in a video game. The layouts of the levels are very impressive, and *** near spot-on. The character models look very solid, as does the action. Relic has always done the Warhammer universe justice as the Dawn of Wars have just been breath-taking.
***, I really look forward to swinging my chainsword around, and how I'd just love to volley molten slag at my enemies via meltas or plasmas. Gimmie gimmie gimmie more!
Gears of War. Originality people, thats all I ask.
I'm a little late on the response, but Warhammer 40,000 has been out since at least the early '80s. I used to play the Blood Angels back in the early '90s.
Funny you used Gears of War as originality as to when that game first came out I thought, "Did this company just take EVERYTHING from Warhammer 40,000 and leave the suits out?"