<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/atom.xsl" media="screen"?><feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-US"><title type="html">Vanquish - PlayStation 3</title><subtitle type="html" /><id>http://www.gameinformer.com/games/vanquish/b/ps3/atom.aspx</id><link rel="alternate" type="text/html" href="http://www.gameinformer.com/games/vanquish/b/ps3/default.aspx" /><link rel="self" type="application/atom+xml" href="http://www.gameinformer.com/games/vanquish/b/ps3/atom.aspx" /><generator uri="http://telligent.com" version="5.5.134.12297">Community Server</generator><updated>2010-03-04T09:00:00Z</updated><entry><title>Vanquish: First Screenshots &amp; Details From Japan</title><link rel="alternate" type="text/html" href="/games/vanquish/b/ps3/archive/2010/03/04/preview.aspx" /><id>/games/vanquish/b/ps3/archive/2010/03/04/preview.aspx</id><published>2010-03-04T15:00:00Z</published><updated>2010-03-04T15:00:00Z</updated><content type="html">&lt;div class="paginated-post" rel="2"&gt;&lt;div class="paginated-post-page" rel="1"&gt;&lt;p&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.69.91/1460.009.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Vanquish is the fourth and final game in PlatinumGames&amp;rsquo; suite of titles
that were part of an exclusivity deal made with Sega in 2008, an
agreement that produced original IP&amp;rsquo;s such as MadWorld, Bayonetta and
DS title Infinite Space. Earlier this year Vanquish was revealed
through a cinematic &lt;a target="_blank" href="http://gameinformer.com/games/vanquish/m/vanquish_media/237731.aspx"&gt;live-action
trailer&lt;/a&gt; that hardly shed any details. Now after sitting in on a demo with Vanquish director and Resident Evil creator Shinji Mikami, we have gathered new information on this third-person, sci-fi shooter. &lt;br /&gt;&lt;br /&gt;In Vanquish, a powerful solar blast destroys San Francisco after Russian forces capture a United States space station used to store energy. In response, U.S. armed forces are tasked with recapturing the space station before a second enemy strike. Our protagonist, Sam Gideon, joins the fray sporting the Augmented Reaction Suit, full-body armor that grants the wearer enhanced physical abilities. As a researcher for DARPA, a team key in the development of the ARS, Sam has a true understanding of the suit&amp;rsquo;s abilities giving him an advantage against the giant mechs he&amp;rsquo;ll face off against.&lt;br /&gt;&lt;br /&gt;&amp;ldquo;The suit is what allows the main character and the player to use superhuman actions within the game environment,&amp;rdquo; Mikami says. &amp;ldquo;Sam as a member of DARPA wouldn&amp;rsquo;t necessarily have the ability to simply jump in with the space marines and go attack this place. It&amp;rsquo;s this suit and his knowledge of it that allows him to operate it at the same level or even a superior level to these guys.&amp;rdquo;&lt;br /&gt;&lt;br /&gt;During the demo, we got a chance to see the suit in action. Sam&amp;rsquo;s ally, Elena Ivanova, feeds tactical information over the radio regarding a major looming threat. She warns him that a heat source is emanating from a substructure behind him as he starts one of his own. As she relays the information, Sam takes a pronounced hit from a freshly lit cigarette. The breather is cut short as he turns around to find a Russian Argus robot, a massive heaving mechanical creature on all fours rising up from a platform below. Sam will have to take it down limb by limb.&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;script type="text/javascript"&gt;PaginateGrid();&lt;/script&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=236304" width="1" height="1"&gt;</content><author><name>GIAnnette</name><uri>http://www.gameinformer.com/members/GIAnnette/default.aspx</uri></author><category term="vanquish" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/vanquish/default.aspx" /><category term="shooter" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/shooter/default.aspx" /><category term="shinji mikami" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/shinji+mikami/default.aspx" /><category term="playstation 3" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/playstation+3/default.aspx" /><category term="platinumgames" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/platinumgames/default.aspx" /><category term="sega" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/sega/default.aspx" /><category term="xbox 360" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/xbox+360/default.aspx" /><category term="Preview" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/Preview/default.aspx" /><category term="Action" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/Action/default.aspx" /><category term="205" scheme="http://www.gameinformer.com/games/vanquish/b/ps3/archive/tags/205/default.aspx" /></entry></feed>
