The lights are on
unrelenting blockbuster true to the series
choreographed action, death-defying platforming, a globetrotting plot and
cinematic production that rivals that of even Hollywood: these are the traits
that the Uncharted series has become known for, and Naughty Dog's third
installment delivers them in spades.
the action is completely over the top and Drake's knack of escaping near-miss
scenarios is now beyond ridiculous, Naughty Dog's unashamed love for creating
thrilling set-pieces gives rise to some of the most exciting moments I have
ever experienced in gaming.
not to say that some gamers won't be turned off by Uncharted's bold and
relentless nature. Having played all three titles, I've accepted there's a
certain compromise one must undertake when playing an Uncharted game. While the
story would have us believe that Drake is just an everyman with an overwhelming
love for treasure-hunting, his tendency to gun through waves of mercenaries
while spouting silly one-liners creates an odd, if not conflicting experience.
It's almost as if the real protagonist is the action itself, while the plot and
characters take on secondary roles.
Naughty Dog is wise to this contradiction, as the story has notably improved.
Previous entries involved players battling a supernatural curse or ultimately
saving the world, and whereas Drake's Deception is equally ambitious in
narrative and scale, the game often pauses to examine the relationship between
Drake and Sully during earlier campaign chapters. This is perhaps the first
time that Uncharted characters have been afforded a significant level of depth,
and the game is all the better for it. Drake's orphan origins and his
gravitation towards Sully as a father figure were particularly moving and I
appreciated the characters much more as a result. Seeing Drake offer a
tired and defeated "I'm sorry" in one scene as he lay in Elena's lap
also showed there is much more beneath his blasé attitude.
are great steps towards crafting a better story, although Unchartered still
tends to wrap up certain plot points far too conveniently when it wants to
return to its breakneck pace. Perhaps tough moral dilemmas would be an ill fit
for an Uncharted game, but the story could be more engaging if the characters
acted more realistically to the carnage that so frequently surrounds them.
past these complaints however, and Uncharted excels in practically every other
area. The combination of action-adventure, platforming, shooting and some light
stealth and puzzle-solving blends together beautifully, while set-pieces
transition naturally within the gameplay so that the player feels like they are
part of the experience and not just watching a series of scripted moments.
Shooting and climbing feels solid and reliable as always, and new melee moves and
counters are a welcome addition too.
there is one blemish on the general gameplay, it is the subtle mechanic that
seems to correct misdirected jumps. This mechanic was presumably added to keep
the action flowing and immersion-level high, but I would have much preferred to
perfect things on my own, rather than have the game hold my hand. Thankfully,
these moments are largely one-off affairs and don't affect the larger part of
solo campaign spans over a series of chapters that will see you through roughly
9 hours of game time, with hidden treasures and higher difficulties providing
incentive for additional playthroughs. Multiplayer also returns, and while it's
game modes and progression system is heavily borrowed from other series, its implementation
is as technically solid as the games that inspired it. With maps and
customization comes a welcome degree of variety, plus a few unique touches
ensures multiplayer still feels like it belongs in the Uncharted universe. For
instance, one scenario saw me release a swarm of flesh-eating scarab beetles as
a kill-streak perk, while the game's capture-the-flag variant replaced the
traditional flag with a gold idol that could be swung as a melee weapon to
deliver brutal one-hit kills.
are also a number of co-op missions that players can enjoy with up to four
friends. Despite some tacked-on story elements that were loosely related to the
campaign plot, these missions were surprisingly fun. In addition to showcasing
Uncharted's genre-blending gameplay in a collaborative environment, players are
tasked with unique objectives, such as taking out characters from previous
games, and these proved to be quite addictive on harder modes.
Uncharted combines a multitude of genres without strictly innovating, but these
elements are combined so effectively that the series feels fresh and greater
than the sum of its parts. Despite it's strictly linear affair, Naughty Dog's
continued approach towards unbridled action will undoubtedly keep fans of the series
happy. The greater attention to story is also a welcome touch that should
go a long way towards complimenting the exceptional gameplay. Drake's Deception
marks not only another successful entry into the Uncharted series, but offers a
definitive experience in triple-A gaming.
Play as an adventurer/treasure-hunter as you platform and shoot your way across
Gorgeous and beautifully-rendered settings, particularly in later desert
stages; one of the best-looking titles on PS3.
A grand and epic soundtrack that lends itself well to the epic adventure mould.
A glorified mix of genres that proves to be a successful and exhilarating
Solid and well-implemented controls, although the auto-corrective jump mechanic
Value: Moderately high.
I love the game. It's a blast.
Hey great review, Can you read mine to?