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  • Blog Post: It Has The Touch

    High Moon’s love letter to Transformers fans starts out big and ends even bigger, delivering a game that fans have waited for since the 1980s. War for Cybertron succeeds by recognizing two things: what makes a good game, and what makes Transformers cool. By nailing both points, High Moon has struck... More
  • Blog Post: Transformers: War For Cybertron Character Profile -- Starscream

    We've already given you the lowdown on the esteemed leaders of the Autobots and Decepticons, Optimus Prime and Megatron , but for our final Transformers: War For Cybertron character profile, we wanted to take a look at a true fan favorite. Enter Megatron's ever-scheming second-in-command, Starscream... More
  • Blog Post: Transformers: War For Cybertron Art Gallery

    That beautiful image you see above is the Autobot city of Iacon falling apart in the midst of a devastating Decepticon attack. One of High Moon Studios core goals with Transformers: War For Cybertron is to turn the Transformers home planet of Cybertron into a compelling setting that gamers care about... More
  • Blog Post: Transformers: War For Cybertron Character Profile – Megatron

    Last week, we kicked off our group of exclusive Transformers: War For Cybertron character profiles by showing you High Moon Studios' interpretation of Optimus Prime . Who better next than his evil opposite, the Decepticon leader, Megatron. Take a look at his new tank form above as well as some new... More
  • Blog Post: Transformers Developer High Moon Studios Profile

    When we first laid our eyes on the beautiful visuals of Transformers: War For Cybertron, it was immediately clear that Activision was trying to take the robotic franchise in a more serious direction for video games than they had managed with previous movie spin-offs. The first question out of our lips... More
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