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Comparing Titan And Pilot Controls To Call Of Duty
on August 25, 2013 at 10:11 AM
Before Jason West and Vince Zampella broke off from Activision to form Respawn, the developers revitalized the Call of Duty franchise at Infinity Ward. They set a new standard for precise FPS controls that a host of other shooters mimic. Titanfall is a FPS, and given Respawn’s link to the Call...
Titanfall's Narrative Multiplayer Matters
on August 21, 2013 at 05:20 PM
The team that was originally behind Call of Duty? Check. Next-gen graphics and fluid multiplayer? Sold. Giant robots that rain down from the sky? No brainer. "Narrative multiplayer?" I wasn't sold, until I played Titanfall for myself. Today at Gamescom 2013, I played two Titanfall matches...
Titan Usage And Teamwork Are Essential In "Attrition" Mode
on August 20, 2013 at 02:50 PM
Today at Gamescom, EA showed Titanfall gameplay footage of a game mode called “Attrition.” The video does a fine job demonstrating the exceptional mobility players will have in Titanfall. The shooter runs and jumps off walls, jetpacks into windows, bombards enemies from above, and much more...
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