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If the name doesn’t sell it to you enough, Tiny & Big is a fun quirky indie game from the developers Black Pants Game Studios (their first release) about two brothers and their fight over.. well.. pants. You play as Tiny and follow his meager quest to recover what is rightfully his, his grandpa’s underpants. Now the story is not what you should be buying this game for, this is no Bioware outing after all, but the gameplay is a solid physics based platformer that uses three simple mechanics. Cut. Pull. Push. That alongside with your jumping capabilities is all you will have to progress through the level. It is presented playfully and performs efficiently as level by level the puzzles don’t pose too much once you get your bearings.

The biggest complaint out of any is really that there is a limited amount of supplies you have to complete your puzzle (namely the environment you are cutting, pulling, pushing around) and the only way to regenerate said necessities is to kill yourself by jumping off a ledge or squishing yourself with a rock. But even then this game has a fantastically fast reload and generous checkpoints that even the most frustrating parts of the game weren’t “rage quitting” over. I also want to stress that this is indie, i.e. not a big budget AAA title and therefore, yes there isn’t necessarily as much polish as one would like with this game (mostly the jerky sensitive character movement) but one of the huge benefits that this market is lacking with those “high up there 1 million+ sales big boys” is charm (and cost since we’re college kids).

So what do I mean by charm? In the case of this game I’m going to say the art, the soundtrack, the dialogue. All of which to die for but the artistic direction is something that is like a rogue comic book meets cell-shading. It is something I have never seen in a game and something that could only be presented by a small team (no PR is going to allow this!). The soundtrack on the other hand is a handful of small very very obscure artists that don’t necessarily add anything to the emotional drama that is the plotline, but are fun to scour each level for (to unlock more!) and to listen to as you work through each puzzle. Also if you feel like paying an extra five dollars you get the entire soundtrack through steam when purchasing the game. Now the dialogue isn’t anything out of a Woody Allen film, but it certainly is something that is light hearted and fun to read along too, as well as being something that keeps the ball rolling from level to level. This isn’t valve quality comedy, but it’s close enough for a grin or two. T

iny & Big never promises the world in its delivery, but I find myself head over heels for this short little adventure, something that easily ties over part of a weekend that doesn’t require too much time or commitment to enjoy and process. It is built as a pick up and play control-schemed game, and that’s just what I intend to do (and listen to the funky beats).