The lights are on
Update: The latest The Walking Dead trailer from Activision was actually a fan-made trailer using b-roll footage of the game.
One Of Swords caught onto the fact that the recent The Walking Dead trailer was actually a fan-made trailer from Up At Noon, and not an official trailer for the upcoming AMC game. However, apparently the trailer was so convincing that many Activision employees thought it was legit.
Original Post: The Walking Dead is at the top of it's game right now, but Activision's upcoming FPS based on the AMC television show doesn't look like it will stand up to the franchise's usual level of quality.
Survival Instinct is a first-person shooter developed by Terminal Reality, which acts as a prequel to the show, following the Dixon brothers as they fight their way through hordes of zombies on their way to Atlanta. See how the game is coming along in the following gameplay video.
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Not looking soo hot soo far...
An Activision cash-in on a popular television show fails to impress? Did not see that coming...
So disappointing; I would've rather waited another year to see this come out on next gen with updates EVERYWHERE.
It doesn't seem very polished yet at this point. The graphics look sub-par, the animations look average, the combat comes off as very loose (or cheap, as a result of the animation), and the trailer does a poor job of illustrating any meaningful gameplay or story that might buy any fans. Oh well, hopefully they have something better to show next time!
How did they make a game with zombies seem so boring?
This game could use some graphical improvements. Some of the textures look muddy (Ex: The trash can in the image), and the animation for the hands gets noticeably choppy after he gets hit. There's also some noticeable screen tearing, but it's not too often. As much as I hope that they'll have these issues cleared up before the game is out, I get the feeling that they won't be.
I watched the ign interview, I'm actually pretty optimistic about this. I really don't care about graphics, but how the gameplay and the story that he talked about all sounded really exiting to me.
Why do people always get companies I've never heard of to do this stuff? Get a good company for gawds sake. Anywho, game looks aight. We'll see how the sound feels, people underestimate how important sound is.
This looks like it's in a pre-alpha build.