The lights are on
Dead was a gaming success last year winning over 85 Game of the Year awards.
The story was always on pace and made up for the 'little gameplay.' It's not
hard to imagine why so many people are a fan of the game, and with a season 2
coming fans can only get more hyped. A few months ago TellTale announced a DLC
episode for the first season. An episode that will tell a different story and
feature new characters with heavy decisions to be made by the player. The
Walking Dead: 400 Days is the new episode from TellTale but is it an absolute
must play? If you love the original series than you might want to get your
hands on it just to hold you over until the 2nd season. If you aren't
as crazy about the series than you won't be doing yourself any harm by not purchasing
the 5 dollar extra level. While the extra level is fun at times and brings back
The Walking Dead that we know and love, it isn't a must play. You aren't
missing out on anything by not playing the level; in fact it in no ways tries
to tie in Season 1 with the new story. 400 Days is simply a love letter to the
fans of the game and is no more than that. I believe the real fun will continue
this Fall when Season 2 continues.
400 Days plays
differently than The Walking Dead that was released last year. We play as 5
different characters each with their own little story that ties in at the end.
You aren't just seeing 5 different groups at random either- each characters
story is connected to at least one other story that is being told, and to add
on to that you get to play them in any order you wish. One of our lead
character's stories is told during the second day of the outbreak, another is
200 days in while another is 50. You can play these in any order and just like
the film Pulp Fiction, it will all make sense in the end no matter what order
it's told in. All 5 characters have their own personality and of course are under
your control. That being said, you can be calm with character A and not so calm
with character B. While one character in particular made me laugh from time to
time, no character in 400 Days is remotely close to the crew in the original
game (We have Lee and Clem to thank for that). The stories are too short to
even have feelings towards the characters you are playing as.
400 Days plays
the same as Season 1, which is a good thing considering how well it worked out.
The point and click is there, the dialogue (timer included) is there, and the
quick moving is also there. Along with this the most important question is; is
the choice system still there? The choices are back and happen more often,
rather than being spread apart like in the original game. While the choices are
sometimes tough to make they aren't gut wrenching like they were in Season 1.
One choice in particular made me sit a think for a while though. Being this is
a spoiler free review I will not go into detail but it was during the "2 days
in" story line. I was about to make choice A when I than realized something
that made me go to choice B instead. It's these times that really make me enjoy
the game. The rest of the tough decisions do alter the storyline but don't
carry a huge weight.
I felt that,
while the 5 stories were nice, each chapter was too short and very little questions
you have are answered. In my last chapter my character and her 2 companions
work their way back to their camp when one of the women says that she has a
surprise in her bag and won't show them until they get back to camp. This then
leads to a big argument that lasts for a large part of the chapter. This only
makes you wonder even more what's in the bag. Each chapter picks up towards the
end until the screen goes blank and while you expect to continue with the
chapter you go back to the chapter select screen and keep playing. 2 out of the
5 chapters end on good notes while I feel like the other 3 ended very poorly
and left me questioning to myself; "That's it?" It's a dark world, its gritty
and so on but even when each story is tied in you are still left with all these
questions that are never answered, which makes it hard to care about each
While you might
have read that your choices made in Season 1 will factor into 400 Days, that's
not really true. 400 Days offers two short references (one which I thought was
really cool) towards your old play through that it's even easy to miss. 400
Days is its own story, not that it's a bad thing, but don't go in thinking
Season One will play a part in any of it. I like how 400 Days was is its own
thing though. Sure they could have stayed close to Season 1 and make 400 Days mandatory
to play but they didn't and I can respect that. 400 Days feels fresh and it's a
great way of showing how others, rather than the Lee group, is affected by the
zombie outbreak, I only wish if each character had more screen time. 400 Days
isn't just a brush off of the same story that we seen last year, it's new and
feels like how a fresh DLC should feel, it just feels a little rushed and not
One aspect of
400 Days is- how you play throughout does affect the final outcome and you don't
know that until you look back on your stats. Each character chapter comes
together and finally forges in the prologue chapter. While the DLC has one
ultimate ending there are some changes that happen depending on how you played.
It was always neat seeing how everything came to be connected and you got to
see certain events through different perspectives, which was my favorite part
of the episode. How is Shel connected to Russell and how is Wyatt connected to
them as well? These stories slowly come together and it was fun to see. It was
a nice change to the world of TellTale's TWD and I'm glad they took the risk as
it paid off of them nicely.
ends off with the prologue chapter which is the ultimate tie in point of the
episode but it ends on a sour note. We finally see how everything is pulled
together but one resolution ends with so many questions that are thrown into
the air and none have any answers. I'm not sure if 400 Days will play into
Season 2, in fact I doubt it will, so the fact that the DLC ends the way it
does is just bizarre and somewhat frustrating. The ending isn't terrible by any
means but it does so little to impress anyone. I feel like I will forever be
hammered with questions that will never be answered. 400 Days just ends out of
the blue and I waited behind a blank screen just hoping for another scene or
anything to happen but there was nothing, 400 Days ends like it was in a rush.
The prologue sets the episode up for a resolution that will feel satisfying but
instead ends with a dozen questions that have no answers in sight.
At the end of
the day The Walking Dead 400 Days is a fun DLC, no more, no less. While it
doesn't offer the hard decisions and engaging storyline that the game was
founded on it still has the great dialogue system and while the story isn't heart
wrenching it's still fun to follow. 400 Days falls short as an episode I'd hope
to see but it's enough to hold me over until next fall. If you really liked the
original game than 400 Days might be something you'd want to get into but it's
not forced and you aren't missing out on much by skipping out on it. No, 400
Days will not make you cry or feel sick but it will push you to continue
playing and putting the controller down isn't that easy. With some rough spots
400 Days is a nice hold over until the story continues in Season 2.
400 Days is good fun and all but do not
force yourself to buy the extra episode if you aren't sure about it. The
storytelling is my favorite part; I just wish each chapter was a little longer
for the sake of character development. I grew little feelings towards each
character but their connecting journey makes up for some of that.
stories work well/Jumping back into TWD is always nice/Playing in any order you
development/Most chapters end too soon/The ending could have been handled a lot
Nice review J. I'm excited for it and can't wait to try it. Seems to be pretty good. I'll have to try it when I come back.
Great Review bro, I have only finished 1 chapter and it seemed to me like it ended within like 3 minutes. It felt way to fast...I just saved it and haven't played it since, although I'll get back to it soon this DLC doesn't feel anything like the Clem/Lee story. I don't really know how I feel about it quite yet
Great review, J. It certainly had its moments, but was a little disappointing in some areas. Agree with you about the ending. They only way I could see them tying this into Season 2, is if Clem happens to be where they're all headed at the end of the episode. Maybe then we'll get some more insight into these characters, because I was really interested in a few of them. It just left too many questions unanswered.
Great, in-depth review, though it now makes me a bit sad. :) I haven't played 400 Days yet, and it seems its not as great as my moist-eyed expectations were, but for $5 it still sounds like its worth it.