I remember the days when I didn't have a good enough PC to play The Sims 3 upon it's release, and I didn't have one up until the release of the console equivalent to one of the most successful PC simulation games of all time. I was excited, but complaints were rolling in left and right and I decided to hold back on buying the game for myself until patches were issued. Sadly, this took so long that I got an acceptable PC before I wound up buying the game. I decided to later buy the console version because why not? Sadly, it was one of my worst purchases.

Thankfully, one good point about this game is that you don't have some lackluster story mode holding you back from getting the total Sims experience. You start in a small town with some unbelievably boring pre-made Sims, but you can create your own to customize fully. The customization is surprisingly a tiny bit better than it's PC counterpart, but the flimsy sharing system requires you to download objects and clothing beforehand or else you cannot use it at all. This means instead of getting that perfect shirt for your Sim, you have to make do with a different one, or start all over again with said shirt. The fact that you cannot get custom objects like in the PC version really sets this title apart. Even with this large sharing system, there could've been an option to carry over PC mods and clothing to this version. Surely it wouldn't have taken much work.

The gameplay doesn't differ much from the PC version. You still control your Sim with some kind of cursor, except this "cursor" isn't really good at selecting just about anything you point it at. This method of selection is different from the previous Sims console outings, as you don't control your Sim directly in this version. That could either be a good thing or a bad thing.

This game doesn't venture away from the PC counterpart in the way of graphics, but some of the textures themselves are pretty ugly. The buildings around town are low-poly, and the cars lack any major details. The Sims themselves are the only things that look like they had any real work done on them.

A new feature included in the game is "Karma Powers", which are things that you can use for or against other Sims, and even cast them upon Sims in your household. These range from raising all stats to killing Sims instantly with the press of a button. You use these by paying "karma points" that your Sim earns every midnight. Sometimes the system delivering the points to the player is entirely random, and other times it delivers points that depend on what your Sims did on that day. The Karma Power system is entirely optional, and is the only real different between the PC and console versions.

Overall, you shouldn't really get this game unless you really love The Sims, and can't afford a decent computer (but can afford a gaming console). Otherwise, steer clear of it. It's bad karma may rub off on you.