The lights are on
The "RP" portion of MMORPG can be one of the most satisfying elements of the genre when players click with their onscreen counterparts. It's not uncommon for players to regret early decisions that they may have made regarding their character's class or ability selection, however. Funcom isn't locking players into major decisions when it comes to character development in its upcoming supernatural MMORPG the Secret World, as you can see in this new freeform progression video.
Lead designer Martin Bruusgaard and lead content designer Joel Bylos explain how the Secret World's freeform progression works. Players will have access to more than 500 abilities, and they can pick and choose between them at any time. To keep things manageable, players can only have even active and seven passive abilities engaged at once. If you don't feel like micromanaging your character to that degree, you can also choose from a variety of premade templates including bodyguards, witch doctors, and gunslingers.
Look for the game on June PC starting June 19.
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I... don't like this game. Not sure, I just don't like the idea of regular people running around a fantasy world. I guess it could be cool, but it's just weird to me, especially since the locations seem more fantasy-esque.
The collision looks terrible. "I smash them with my hammer!" as he blatantly misses. He just smacked the dirt, it wasn't even close.
It's been a while since I've heard about this game. When I watched the first trailer I had no idea what it was, but now I'm somewhat excited to find out how this game fairs. I would like to know some more of the details though, like is it pay to play or free to play? What is the story behind the universe? What kind of new features does it bring to the table in regards to things like world PvP, etc.? I eagerly await answers!
I have been waiting a long time for a game like this. This looks kinda cool
This is meh. looks fine and all but reminds me too much of turn based type combat. Almost a one step forward style. Sure you can move around now while you attack, but it still looks like you're just exchanging hit points over actual combat. Still too much like FF for me to enjoy.