The lights are on
Game Informer is no stranger to The Order: 1886, considering
we blew the lid open on the game with our exclusive cover story content. Amidst
all that great info about the PS4 shooter, we never got our hands on it. During
E3 2014, we finally had a chance to play through a section set in the grimy,
enemy-infested streets of London.
The action picks up as Galahad and his agents of The Order move
through a ghetto of London. Rebels begin attacking from the balconies and
windows above, forcing the team into cover. Locking into cover is as simple as
hitting a button. Holding down the left trigger to aim lets you pop out and
take shots. It's a very familiar mechanic for fans of third-person shooters.
Thankfully from the short bit of the game I played, the tried and true shooter
core controls reliably.
Where The Order strays from the pack is in the weaponry. I
fell in love with the Thermite Rifle during our visit to developer Ready at
Dawn, but it's even better than I imagined. The primary fire blasts highly
flammable metal foil into the air, which gradually floats down and envelops
enemies. The alternate fire shoots a super-heated flare, which if aimed at the
metallic cloud causes it to erupt in fire. Foes caught in this blaze fall
quickly. Peppering rebels with the innocuous foil and pulling the trigger to
ignite the inferno is a satisfying feeling, which didn't grow stale in my brief
10-minute gameplay session.
The Order: 1886 demo didn't offer us any new info about the
story, but it did prove that Ready at Dawn is capable of delivering
third-person gunplay that feels great. The Order: 1886 has a solid shooter
foundation, and I'm eager to see how the other inventive weaponry and
werewolf-esque enemies change the flow of combat. For a better look at the lycanthropic foes, check out the media gallery below.
Learn more about The Order: 1886 by clicking on the banner below to enter our content-filled hub.
Email the author Tim Turi, or follow on Twitter, and Game Informer.
I want this. I want this very, very much.
I want the game even more now.
Can't wait for this. One of my definites for next year. The tech on it is amazing.
The game looks awesome, I don't know why so many people dismiss it as another 3rd person shooter, what's wrong with that? If the game looks great, plays smoothly and has a fantastic story then I would welcome as many games like that any day! Too bad it got delayed, but February 20 is not that bad I suppose.
game looks amazing. i knew they were going to show the werewolves at e3. lol. god those things looked terrifying.
Im interested but am I the only one that found this Pro Hunter getting his ass kicked a little funny and noobish.
I'm glad the shooting so far is solid.
Looking forward to what Ready at Dawn puts out for their first console game and original IP. They always make great stuff. The Vita feels barren without them.
E3 restored my hope in this one, I'm preordering it, just gotta give it a try. Everything about it looks appealing and I can only assume the delay was to add that extra punch and performance that those who have played it commented about.
GI will give it a 8.5.
Polygon will give it a 7.5.
IGN will give it a 9.0.
None of it matters because I will be playing this when it releases.