The lights are on
What new ideas the game brings to the table and how well old ideas are presented.
How good a game looks, taking into account any flaws such as bad collision or pop-up.
Does the game’s music and sound effects get you involved or do they make you resolve to always play with the volume down?
Basically, the controller to human interface. The less you think about the hunk of plastic in your hands, the better the playability.
Flat out, just how fun the game is to play. The most important factor in rating a game.
I can now see why purple dragons are associated with drug use. In this final installment of the Legend of Spyro series, the player's quest to rid the world of the evil takes a backseat to the tireless battle against the game itself. The longer you play it, the more it breaks and aggravates. Your AI partner has a knack for getting stuck on geometry. The framerate chugs and audio skips rear their ugly heads far too often. Combat is more of an exercise in simply hitting an enemy than doing something cool. Most of the levels require guesswork, which leads to aimless exploration in vast environments. The missions within these areas can be tedious and equally confusing. Long story short, this is a flawed game through and through. Even the most devout Spyro fans should avoid it.
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