Pulling The Strings Of Gunstringer - The Gunstringer - Xbox 360 - www.GameInformer.com
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The Gunstringer

Pulling The Strings Of Gunstringer

We’ve seen a little bit of Twisted Pixels new Kinect shooter, but at this year’s E3 we got to see some of the gameplay that Twisted Pixel has crafted that doesn’t revolve around shooting.

Our demo started off with the Gunstringer making his way through the sands of a Wild West dessert when suddenly a shower of runaway boulders started to barreling down the hill after him. Holding out our left hand like we were gripping a marionette’s strings we were able to navigate the Gunstringer through the obstacles and jump over ditches by raising our hand in a quick motion.

After we’d dodge all the boulders, we entered into an action focused sequence. The level continued to move forward on a prescripted path, so we had to continue to hold out our hand to navigate the Gunstringer around obstacles, but we were also able to knock out several enemy cowboys by punching them with our right hand. Thankfully, southpaws will be able to swap the controls around if they’d rather move the Gunstringer with the left hand and punch with their right.

Overall we had a lot of fun with Gunstringer. It’s a crazy, and often humorous game, and we appreciate the variety of gameplay contained in this package. The only problem is how tired your arms get after holding them out for a while. Hopefully we’ll be able to rest our hands against a char’s armrest once we bring this title home. While Gunstringer used to be a downloadable title, it sounds like Microsoft and Twisted Pixel have bumped the game up to the world of physical retail discs. We don’t have any pricing info yet, but it will be shipping this September.

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  • I actually got to see this at an event called RTX and it looked pretty cool. Wish I stepped up and played it so I could've shot the inflatable guy.
  • Now why didn't they show THIS at the press conference? This looks like an actually good, incredibly creative game... not like that shovelware at the press conference. It makes me feel... it makes me feel like... I WANNA THROW A CAPS PARTY I'M SO ANGRY!

  • I'm loving the art style.  Glad to see such imaginative IP's being brought to the Kinect.  

  • This is probably the 1st Kinect title that I'm borderline excited by. It uses the technology in inventive ways and seems fun, original, and not super gimmicky or forced
  • Woah, physical retail? Hmm... Interesting. Hope it gets a bump in the length department if the other Twisted Pixel games are any indication. But it DOES look like fun!

  • Wouldn't Southpaw controls be moving with right and punching with left?
  • Well, if it's going to be a retail release. the graphics need to be polished.  From this article, I'm not sure if this game is interesting beyond the control scheme.

  • This is one of the only interesting titles to use Kinect I have seen, mostly because Twisted Pixel is pretty awesome. Hope it is just 20$ for the retail version and is just getting made so the casual market actually notices it.

  • I like the originality and light heartedness this title seems to exude. I would love to give this a shot, but its Kinect, so no dice I guess.

  • While this is one of the most intriguing Kinect titles I've seen anything from so far, it's still on rails, so...
  • Reckon this outta be a pretty good selling point for the Kinect once it hits

  • Mmm, Wild West dessert.

  • microsoft should have shown this instead of disneyland