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The Elder Scrolls V: Skyrim
Behold The Skyrim Map
on October 10, 2011 at 02:13 PM
This is the territory where you'll spend hundreds of hours uncovering Daedric artifacts and slaying dragons. Thanks to the folks at ElderScrolls.net and Lexmirnov.ru , we now have a glimpse at the land mass filled with dragons, wooly mammoths, and trolls where I'll be spending the majority of...
Check Out Skyrim's Race and Perk Skills
on September 26, 2011 at 05:09 PM
Thanks to the hard work of Bethesda forum poster Sammutehgreat, we now know the finer points about some of Skyrim's race and perk skills. Sammu spent some time during a hands-on session at the Eurogamer Expo perusing the available perks for some skills and the special racial perks. Take a look for...
Skyrim Hands-On Impressions
on August 05, 2011 at 03:00 PM
After years of waiting, the next installment of The Elder Scrolls finally lands in our hands. Follow my journey from Riverwood to Whiterun. As we mentioned in yesterday's quick look at the QuakeCon Skyrim demo, my experience started in the character creator. My Twitter followers wanted to know about...
Inside Skyrim's Menu System Overhaul
on January 28, 2011 at 02:10 PM
In a game as large as the open world RPG The Elder Scrolls V: Skyrim, comprehensive menus are a necessary evil. Though they may not be pretty, players need a way to easily manage items, review skills, and map out directions to their next dungeon crawls. The menus in Oblivion functioned, but they were...
Skyrim: Building Better Combat
on January 24, 2011 at 04:00 PM
In game development, the visual improvements, non-player character AI tweaks, and new storytelling philosophies are all for naught if the base activity the player performs the most frequently is uninteresting or unrefined. In the case of an action role-playing game like The Elder Scrolls V: Skyrim, those...
The Technology Behind The Elder Scrolls V: Skyrim
on January 17, 2011 at 12:03 PM
The Xbox 360 launched in November 2005 with a handful of titles, but it wasn’t until The Elder Scrolls IV: Oblivion released in the following March that gamers truly understood the power of next-generation consoles. The vast and impressively detailed open world of Oblivion won over critics and...
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