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Blog Post:
Get A Peek At The Skyrim Making-of Documentary
by
Jeff Cork
on November 01, 2011 at 09:45 AM
Back at QuakeCon, Bethesda revealed that the Elder Scrolls V: Skyrim would be getting collector's edition. One of the goodies contained in the bundle is a making-of DVD, and we've got a little sample of it today. Since it's a teaser, there's not a whole lot of information in the video...
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Blog Post:
Behold The Skyrim Map
by
Matt Bertz
on October 10, 2011 at 02:13 PM
This is the territory where you'll spend hundreds of hours uncovering Daedric artifacts and slaying dragons. Thanks to the folks at ElderScrolls.net and Lexmirnov.ru , we now have a glimpse at the land mass filled with dragons, wooly mammoths, and trolls where I'll be spending the majority of...
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Blog Post:
Check Out Skyrim's Race and Perk Skills
by
Matt Bertz
on September 26, 2011 at 05:09 PM
Thanks to the hard work of Bethesda forum poster Sammutehgreat, we now know the finer points about some of Skyrim's race and perk skills. Sammu spent some time during a hands-on session at the Eurogamer Expo perusing the available perks for some skills and the special racial perks. Take a look for...
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Blog Post:
Bethesda Unleashes 20 Minutes Of Gameplay
by
Jeff Cork
on September 12, 2011 at 09:45 AM
Betheda realizes that not everyone was able to check The Elder Scrolls V: Skyrim out at E3, so they've released footage of that demo today. It's an extended look at the game's world, with about 20 minutes of gameplay footage, including exploration and plenty of combat. The demo has been split...
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Blog Post:
Lazy? Here's Who You'll Be Playing As
by
Jeff Cork
on August 24, 2011 at 10:31 AM
The Elder Scrolls series boasts one of the best character-creation systems in the business, allowing players to design the avatar of their dreams. Or a dopey looking catman with dreads. Bethesda realizes that not everyone enjoys wading through menus to determine the precise level of eye rotation or optimal...
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Blog Post:
UPDATE: More Skyrim Character Races Revealed
by
Matt Miller
on August 17, 2011 at 12:08 PM
Three more screens join a batch of screenshots that reveal the dramatic variety of character options available to players. We've compiled them all in one place. UPDATE: Bethesda sent over three more as yet unseen screenshots created by journalists at QuakeCon, including another Argonian female, an...
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Blog Post:
Skyrim Hands-On Impressions
by
Andrew Reiner
on August 05, 2011 at 03:00 PM
After years of waiting, the next installment of The Elder Scrolls finally lands in our hands. Follow my journey from Riverwood to Whiterun. As we mentioned in yesterday's quick look at the QuakeCon Skyrim demo, my experience started in the character creator. My Twitter followers wanted to know about...
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Blog Post:
New Skyrim Info Bursts Out Of QuakeCon
by
Joe Juba
on August 04, 2011 at 01:15 PM
Time seems to slow down when you're excited for a big game, and The Elder Scrolls V: Skyrim feels like an eternity away. To help fill the long hours until Skyrim's November release, here are some brand-new details straight out of the QuakeCon demo of Bethesda's sprawling RPG. Reiner is our...
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Blog Post:
My Favorite Things About Skyrim
by
Joe Juba
on June 08, 2011 at 11:50 AM
The Elder Scrolls V: Skyrim is one of the year's biggest games, in terms of both scope and anticipation. As someone who has poured hundreds of hours into the Elder Scrolls, I understand the excitement. While lots of things about Skyrim sound cool, here are a handful of moments that struck me as particularly...
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Blog Post:
Bethesda BFG Skyrim Showcase
by
Meagan Marie
on April 18, 2011 at 09:00 AM
We had the honor of revealing the next installment in Bethesda’s epic Elder Scrolls franchise – Skyrim – to the world back in January. Our exclusive cover story provided an extensive look at what is in store for fans when the anticipated game releases this fall. A second chance to view...
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Blog Post:
Latest Elder Scrolls Screens Are Legitimately Good
by
Jeff Cork
on April 01, 2011 at 09:28 AM
Consider us a little gun shy. April Fools' Day has taken on a particularly prominent role in the lives of the gaming industry, with publishers, developers, and members of the gaming press competing to out-do one another for the best fake stories. That's why I was a little suspicious when I saw...
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Blog Post:
Inside Skyrim's Menu System Overhaul
by
Matt Bertz
on January 28, 2011 at 02:10 PM
In a game as large as the open world RPG The Elder Scrolls V: Skyrim, comprehensive menus are a necessary evil. Though they may not be pretty, players need a way to easily manage items, review skills, and map out directions to their next dungeon crawls. The menus in Oblivion functioned, but they were...
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Blog Post:
Skyrim: Building Better Combat
by
Matt Bertz
on January 24, 2011 at 04:00 PM
In game development, the visual improvements, non-player character AI tweaks, and new storytelling philosophies are all for naught if the base activity the player performs the most frequently is uninteresting or unrefined. In the case of an action role-playing game like The Elder Scrolls V: Skyrim, those...
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Blog Post:
The Technology Behind The Elder Scrolls V: Skyrim
by
Matt Bertz
on January 17, 2011 at 12:03 PM
The Xbox 360 launched in November 2005 with a handful of titles, but it wasn’t until The Elder Scrolls IV: Oblivion released in the following March that gamers truly understood the power of next-generation consoles. The vast and impressively detailed open world of Oblivion won over critics and...
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