The lights are on
First things First. I never played Oblivion. This was the first Elder Scrolls game I had ever played. Less than 5 minutes after first setting foot into the vast world of Skyrim and taking in the outstanding view and visual quality of the game, I was thinking one thing: Where has this series been all my life? By now, I have almost pumped 100 hours in this game since Christmas and I'm hardly halfway through. Whether you're slaying dragons, stealing things from innocent people, or recovering ancient artifacts from the almighty Daedra of Oblivion, this game packs enough content to make even the strongest gamer weep with joy, me included.
After a slowly, but surely executed opening sequence and a very precise character customization, I was free to roam and do as I please. But, being new to the series, I stuck with the main questline from the start. Later, though, I found myself wandering aimlessly through the seemingly endless world, amazed by the size, graphics, and utter smoothness of the combat system. I experimented with every form of combat: two-handed, one-handed + shield, archery, and finally magic. There was no clear winner, as whichever combat system you choose is a personal preference. All of them work extremely well, no matter who you are.
I can't say the controls were simplistic, but I can say that they are very easy to get used to, and if you don't like pressing Y to jump, then you can change it, and if you think the enemies you are fighting, of which there is an outstanding variety, are being to hard on you, you can change the difficulty at any time. Lastly, the favorites and progression system are divine. You are given full freedom to improve your character in any way you choose and you are not forced to improve in any aspects that you don't want to improve.
I also noticed the astounding variety of character models in NPCs. Nobody in Skyrim looks the same as anyone else. That just exudes immense amounts of creativity and hard work. Something else I noticed was that there sounded like they had about 10 or so people doing voice acting. Of course, unless you're OCD about those sorts of things, than it doesn't hinder the gameplay in any way. Also, despite the seriousness of the overall game, Bethesda cleverly added a good amount of humor to the game as a change of pace from its menacing narrative. "I used to be an adventurer like you, then I took an arrow to the knee." Classic.
Now onto the part everyone knows about. Glitches. Just as predicted, the glicthes are everywhere. From trees floating 20 feet above the ground to dragons getting their heads stuck in the ground, bugs are rampant through every corner of Skyrim. Fortunately, all the glitches I encountered so far were not game-breakers and truthfully, they were actually pretty funny. Although sometimes they interrupt the progress of the game, the convenient autosave feature makes them easy to avoid.
The Elder Scrolls V: Skyrim has cemented its place in my heart as one of the best, if not THE BEST, game of alltime. If you are reading this, and you do not have this game yet, I suggest you stop what you're doing, go to the nearest store, and buy it immediately. You will not regret it.
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