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See The Elder Scrolls Online Developers Take On Group Content

Three Zenimax Online Studios leads on the ambitious The Elder Scrolls Online have come together to demonstrate why teaming up in Tamriel is a good idea. The video features creative director Paul Sage, lead gameplay designer Nick Konkle, and dungeon lead Dan Crenshaw.

The video begins with two of the party members, a mage and healer, taking on an enemy. Following that, we get a look at the fast travel options that enable parties to more easily find one another. Wayshrines allow players to teleport directly to others in the group.

The main attraction is a “dark anchor” encounter, during which Daedric prince Molag Bal attempts to pull the mortal plane into his own world. Cultists, sacrifices, and waves of enemies are on display as the trio dislodges the anchor from Tamriel.

A couple of things we noticed is how fluidly combat moves, regardless of which point of view is in play. Additionally, the hallmarks of Elder Scrolls gameplay, especially stealth and the flexibility of character builds have been translated into the MMO.

The Elder Scrolls Online launches first on PC and Mac on April 4. Xbox One and PlayStation 4 releases will come later. For more on The Elder Scrolls Online, you can check out our coverage from the June 2012 issue and read a journal of our time with the game at Gamescom 2013.

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Comments
  • It looks nice, but seems like usual MMO fare. I can't see myself buying the game and paying monthly subscription fees.
  • glad the sub fee will keep bratty casuals out
  • Skip until subscription fines are lifted
  • Well it certainly looks like a lot of fun. I would really like to know a friggin date of release!!!
  • The combat looks much more refined than the last time I saw it.. I might give this a second look.
  • Looks like a lot of fun. I will likely give it a try once I get an Xbox One/the game comes out. Not sure if I want to return to paying a monthly sub for a game though, I guess it depends on how good it is and how much content there is.
  • Very glad that staffs are more useful this time around, and i hope that bugs are very minimal.

  • Looking better and better. I was iffy at first, but now I'm thinking of diving in to explore Tamriel.

  • I still thinK TES should have stayed a single player only game. The market is already saturated with MMOs and one of the things that defined TES was its emphasis on a great single player experience free of all the silly multiplayer nuances of MMOs.
  • Not a fan of multiplayer games but a huge fan of elder scrolls games, I would love to give this game a try but the monthly fee just takes this out of my list :( maybe they will stop with the monthly fee like many multiplayer games do.
  • I can't wait to give this a shot. The first person view is looking really good.

  • Beta kicked ass each time I've played, will be getting day one.
  • The Elder Scrolls Online is looking pretty cool so far. I just hope they make the first two levels a little less grind heavy.

  • I want to know how the loot system works. I feel like for an MMO of this size and the subscription, you're expecting people to stick around for a long while, and one of the best ways to do that is to create an enticing loot systems with tons of items.

  • I want to know how the loot system works. I feel like for an MMO of this size and the subscription, you're expecting people to stick around for a long while, and one of the best ways to do that is to create an enticing loot systems with tons of items.

  • I don't really want to be the bad guy/naysayer, but none of that looked interesting or overly original to me. Sorry. :/
  • Good luck to Bethesda and all those involved, but the beta hasn't really done anything for me. If the rumoured $200,000,000 production budget is true, that's gonna take a lot of subs to just break even. I just hope that if this bombs it won't be detrimental to Fallout 4.
  • Looks like another generic fantasy MMO. F2P in 6 months, out of business in 12.
  • This is probably going to be very unpopular but after seeing a blue fire atronach. I want Altmer to eventually get green fire.
  • I'm still contemplating if I want to invest my time and money into this or wait for a different mmo.
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