The lights are on
Hironobu Sakaguchi is one of the most renowned game developers in the world, having created Final Fantasy, Front Mission, Blue Dragon, and Lost Odyssey. After leaving Square Enix a decade ago to found Mistwalker, he is still finding ways to innovate.His newest title, Terra Battle, is an experienced designed from the ground up for iOS and Android phones and tablets. The title is a tactical game, a genre Sakaguchi has successfully worked in before with Final Fantasy Tactics. This time though, players will need to move quickly and position their team of warriors to combat countless monsters.Terra Battle uses a flanking system, such that characters cannot fight alone. In order to deal damage to a foe, you'll need to position yourself using only a single four-second move. Each of your heroes can nudge the others into position one square at a time. Putting characters in line with one of the flankers adds their attack to the mix, making it possible to wipe out a screen full of enemies in a blitz of abilities. When I watched Sakaguchi do it, it looked like a choreographed dance as his finger swirled around the screen.Most enemy attacks will move your heroes around, so you'll find yourself repositioning at each turn. You'll also need to be mindful of a rock-paper-scissors approach to weapon types and spell elements. A pre-match screen shows what you'll be up against, so you can tune up your party for the best chance.
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Seems interesting I guess.
Sounds like something to try but if the energy mechanic becomes a major annoyance then I don't feel this will last long on my phone.
Man I wish he were doing a triple A title. : /
The download goals are interesting. I do hope this game is able to get at least 1 million downloads, so I can hear another concert from Uematsu!
God no. Energy games suck. No waiting 4 me
This sounded cool right up until the energy mechanic. I hate that. I'll play, start getting in to it, then have to stop. After two or three sessions, I just quit entirely.
I was actually thinking this might be cool to play on breaks at work, but I guess not. I suppose it depends on how fast energy recharges...