<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Tera</title><link>http://www.gameinformer.com/games/tera/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Wiki: Tera Guides</title><link>http://www.gameinformer.com/games/tera/w/guides/default.aspx</link><pubDate>Tue, 01 May 2012 23:09:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1152</guid><dc:creator>Anonymous</dc:creator><description>Guides for Tera</description></item><item><title>Blog Post: Launch Day Impressions</title><link>http://www.gameinformer.com/games/tera/b/pc/archive/2012/05/01/launch-day-impressions.aspx</link><pubDate>Tue, 01 May 2012 20:01:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1891626</guid><dc:creator>Adam Biessener</dc:creator><description>&lt;p&gt;&lt;a href="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/bam.jpg"&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/bam610.jpg" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;The latest Korean import is clearly a cut above the wave of free-to-play shovelware that crossed the Pacific a few years ago, but can it stack up against triple-A western competition? At the very least, the combat certainly can.[Excerpt]&lt;/p&gt;  &lt;p&gt;Tera&amp;rsquo;s PvE experience through the first dozen levels or so is simple: Boring, by-the-numbers MMO quest design and walls of text telling a bland high fantasy tale getting in the way of the best combat the genre has ever seen. There aren&amp;rsquo;t enough superlatives in the English language to adequately express how tired I am of these kinds of bog-standard MMO kill/collection/delivery quests, but none of that matters in the slightest once my warrior pulls out his twin swords and starts going to town.&lt;/p&gt;  &lt;p&gt;Autoattacks don&amp;rsquo;t exist in Tera. The closest analog is your basic left-click attack, which in most cases recharges your MP every time it connects. Standing there spamming left-click and firing off abilities as they come off cooldown will get you dead in a hurry, though. Attacks have ranges, and collision between entities in the world works just as you&amp;rsquo;d expect in a third-person action game. Some of the first monsters you fight love using a charged-up attack that teaches you in no uncertain terms that standing still is death.&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&lt;a href="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/crafting.jpg"&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/crafting.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p style="text-align:center;"&gt;&lt;i&gt;&lt;span style="font-size:x-small;"&gt;(click any of the screenshots on this page to view the full-size image)&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p&gt;By level five, I was dancing around enemies using evasive rolls, basic strikes, and a mix of special attacks to murder my way across the Island of Dawn. Even garden-variety monsters punish a passive approach to combat with serious damage; only by timing my attacks well and avoiding the nastier assaults pointed in my direction was I able to keep a respectable kill rate and minimize downtime. Different encounters require different tactics, so I was often forced to think on my feet when engaging a new monster or group for the first time.&lt;/p&gt;  &lt;p&gt;The whole trip through the newbie island is glorious. I have no problem crowning Tera&amp;rsquo;s combat system as the best I&amp;rsquo;ve ever come across in an MMO. The visual and audio impact sells the explosive action, and player skill is demanded and rewarded. Boss fights -- thankfully present within the solo progression -- are great fun, with spectacular attacks and epic clashes between seemingly overpowered opponents even at low levels. I have some concern about having several special strikes that are minor variations on &amp;ldquo;use sword on monster,&amp;rdquo; but so far each has had enough of a niche in combat.&lt;/p&gt;  &lt;p&gt;The basics of MMO social interaction and other UI conveniences are handled well. A handy looking-for-group tool makes finding parties for dungeons or BAMs (Big Ass Monsters. No joke, this is the term the game uses. Think outdoor raid bosses) relatively painless. Guilds are well supported with shared bank storage, guild quests, guild perks, and more. An unfortunate chat bug nukes large swathes of conversations when switching between chat tabs, which is doubly frustrating when trying to escape the unbearably horrific general chat on the newbie island. Outside of that (hopefully soon-to-be-fixed) bug, though, I&amp;rsquo;m extremely happy with how Tera handles MMO conventions and the player expectations surrounding them.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/armor.jpg"&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/armor.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Crafting, so far, is the usual &amp;ldquo;stare at interface window while progress bar fills up&amp;rdquo; money sink common to many MMOs. Gathering (the entirety of which is open to all players, no choosing between mutually exclusive professions necessary) on the other hand is a nice diversion while questing, and gives useful short-term buffs as well as money on the well-implemented auction house or grist for grinding out your own crafting skills.&lt;/p&gt;  &lt;p&gt;Tera is well-executed on a technical level as far as I can tell. I&amp;rsquo;ve had no problems whatsoever with lag or my framerate. The servers have been stable with the exception of yesterday&amp;rsquo;s aborted upgrade, which gets somewhat of a pass since the game technically hadn&amp;rsquo;t launched yet.&lt;/p&gt;  &lt;p&gt;In case you haven&amp;rsquo;t seen a screenshot of the game yet (there are several on this very page! What&amp;rsquo;s wrong with you?), rest assured that Tera is gorgeous in world design, animation, and every other way. The costume design for female characters is salacious even by fantasy standards, though, which strikes me as needless adolescent locker room fetishization of the female form, even if it&amp;rsquo;s nothing most gamers haven&amp;rsquo;t seen before. However, the awfully young-looking Elin race and their tiny dresses cross well into the realm of bad taste. I&amp;rsquo;m not one to go on crusades about gender politics, but the visual design of the Elin design is over the line for me.&lt;/p&gt;  &lt;p&gt;&lt;a href="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/elin.jpg"&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/elin.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;The story may be banal and the writing average at best, but clicking through quest text without reading it except to click the hotlinked quest objectives so they show up on the map is a small price to pay to get back into Tera&amp;rsquo;s flat-out amazing combat. I&amp;rsquo;m excited to see how the PvP shakes out -- the potential is immense, especially with the player politics system that allows guild leaders to become governors of territories or even dictators over entire continents. For now, though, I&amp;rsquo;m having as good of a time leveling up and genociding my way through a solo progression as I&amp;rsquo;ve ever had.&lt;/p&gt;  &lt;p&gt;Stay tuned for more on Tera as I get further in the game. Just don&amp;#39;t expect a formal review -- we decided long ago that MMOs are practically impossible to assign scores to, as the nature of the genre makes them moving targets.&lt;/p&gt;</description></item><item><title>Blog Post: Tight Gameplay And Ambitious Politics</title><link>http://www.gameinformer.com/games/tera/b/pc/archive/2011/06/09/tight-gameplay-and-ambitious-politics.aspx</link><pubDate>Thu, 09 Jun 2011 21:21:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985671</guid><dc:creator>Adam Biessener</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/enmasse/tera/e32011_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;Don&amp;rsquo;t write Tera off as another rush-job mediocre Korean import because of its art style. This action-oriented MMO is doing a lot more than your standard issue trans-Pacific title.[Excerpt]&lt;br /&gt;&lt;br /&gt;Tera&amp;rsquo;s gameplay is closer to Monster Hunter than World of Warcraft. You don&amp;rsquo;t lock onto targets and there&amp;rsquo;s little auto-aim. Whether your attacks connect is determined by where you swing your sword or launch a fireball, not whether the dice rolling under the hood came up in your favor. You&amp;rsquo;re still activating abilities off of hotkeys, managing cooldowns, and following branching skill chains as you fight, but manual dodging and targeting add a lot of tension to battle. The five-player boss fight I participated in on the E3 show floor was an absolute blast.&lt;br /&gt;&lt;br /&gt;New at E3 this year were details on Tera&amp;rsquo;s political system. Players can become Vanarchs by being voted into office by their fellow gamers or by being the best on the server at group-based PvP battlegrounds. As Vanarch of a province, you get to set and collect taxes, imprison characters you don&amp;rsquo;t like, set up specialty shops, and hook up yourself and your guild with unique mounts. You can even turn on free-for-all PvP in your domains if you don&amp;rsquo;t want any carebears hanging around being useless.&lt;br /&gt;&lt;br /&gt;To remain in office, though, you need to earn policy points. Like gaining your title in the first place, these can be obtained through excellence in combat (completing difficult group quests like in the E3 demo) or from your fellow players &amp;ndash; if you&amp;rsquo;re governing a province to everyone&amp;rsquo;s liking, they can lend you their support in the form of policy points.&lt;br /&gt;&lt;br /&gt;Tera also has something called an Exarch, who is lord of an entire continent. En Masse only teased that feature&amp;rsquo;s existence, though, and declined to give any details.&lt;br /&gt;&lt;br /&gt;I thoroughly enjoyed my time with Tera at E3 this year. The interface has come a long way since the last time I saw it, and the gameplay is tight and responsive. Policy points seem like a reasonable approach to retaining political office, and the whole politics system sounds on paper like a decent compromise between Eve&amp;rsquo;s free-for-all madness and the rigidly structured theme park approach of World of Warcraft and its imitators. Tera is the best MMO on the floor at E3 2011 in my book.&lt;br /&gt;&lt;br /&gt;Tera comes out on PC later in 2011.&lt;/p&gt;  &lt;p&gt;Curious to see the game in action? Check out our &lt;a href="http://www.gameinformer.com/games/tera/b/pc/archive/2011/01/14/exclusive-video-tera-39-s-dynamic-mmo-action.aspx"&gt;exclusive video preview&lt;/a&gt; from earlier this year.&lt;/p&gt;</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985651.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985651</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985650.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985650</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985648.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985648</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985647.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985647</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985646.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985646</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985645.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985645</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985644.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985644</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985643.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985643</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985642.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985642</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985641.aspx</link><pubDate>Thu, 09 Jun 2011 21:12:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985641</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985638.aspx</link><pubDate>Thu, 09 Jun 2011 21:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985638</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985637.aspx</link><pubDate>Thu, 09 Jun 2011 21:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985637</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985636.aspx</link><pubDate>Thu, 09 Jun 2011 21:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985636</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985635.aspx</link><pubDate>Thu, 09 Jun 2011 21:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985635</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985634.aspx</link><pubDate>Thu, 09 Jun 2011 21:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985634</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985633.aspx</link><pubDate>Thu, 09 Jun 2011 21:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985633</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item><item><title>File: Tera E3 2011 Screens</title><link>http://www.gameinformer.com/games/tera/m/tera_media/985632.aspx</link><pubDate>Thu, 09 Jun 2011 21:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:985632</guid><dc:creator>Adam Biessener</dc:creator><description>Screenshots from the action/MMO</description></item></channel></rss>