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The latest Korean import is clearly a cut above the wave of free-to-play shovelware that crossed the Pacific a few years ago, but can it stack up against triple-A western competition? At the very least, the combat certainly can. Tera’s PvE experience through the first dozen levels or so is simple: Boring, by-the-numbers MMO quest design and walls of text telling a bland high fantasy tale getting in the way of the best combat the genre has ever seen. There aren’t enough superlatives in the English language to adequately express how tired I am of these kinds of bog-standard MMO kill/collection...


  • Name: Tera
  • Platform: PC
  • Massively Multiplayer Players
  • Developer: Bluehole Studio
  • Publisher: En Masse Entertainment
  • Offline Multiplayer:
  • Online Multiplayer:
Accessibility Features
  • Subtitles: No
  • [cc]: No
  • Colorblind Mode: No
  • Multiple Difficulty Settings: No
  • In-game Help/Hint System: No
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