Take On Mars gives you the chance to bounce around realistically modeled Mars terrain in a variety of modes.

Pre-built scenarios set science-related mission objectives for you to complete with your rovers and landers. Alternatively, the Space Program limits your budget and tasks you with various missions that, if successful, will keep your agency afloat. Finally, a heavy focus on moddability raises the hope that user-created content will open up new doors after the game is released.

Take On Mars features dynamic physics and vehicle modeling that changes the way your machines behave based on their current state. Break a wheel or a camera arm, and you can expect realistic consequences.

Take On Mars comes out on PC this fall at something less than a full $50 retail price.

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