The lights are on
This game is worth the money. Even though the campaign was sort of repetitive, it had a great, in-depth story. The cutscenes reminded me of inFamous, and the AI for both your allies and enemies are limited, but not as bad as some of the other games I've played. The multiplayer, on the other hand, was phenomenal. The large-scale battles (up to 32 players at once) had a lot of action. The new Build and Battle system added a twist of strategy to the mix of third-person shooter/action. Remember how in Halo and other shooters, how you had to search for good sniping spots? In Starhawk, you can build one for yourself. The diverse building options allowed you to build your own bases and perfect your own playing style. Each player can become an expert in their own field, whether it is pilot, sniper, technician, melee, stealth, builder... The possibilities are limited only by the resources at hand. The drop pod system allows for easy elimination of annoying campers. Character customization was remarkably diverse - you can make your own symbol (which will appear on certain pieces of armor and any vehicle you are driving), as well as choose accessories for your head, body, and legs. Paint jobs for your vehicles are also an option. New options are unlocked as you level up, so you don't have to tediously save up cash like you have to in, say, Uncharted 3. Bottom line: This game is truly deserving of the title: "Best multiplayer at E3."
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