The lights are on
The multiplayer beta for StarCraft II is in full swing, and I've been spending every bit of free time plugged into my Command Center. It's far too early to make any judgments about balance or get a reading on the eventual face of the revamped Battle.net interface, but the beta tell us many things regardless.Cynical types would have you believe that StarCraft II is little more than a unit overhaul and a graphical refresh of the original game. While it's true that many core mechanics carry directly over to this sequel, once you dig past the top layer, the gameplay has several substantial differences.The interface remains largely similar, but a few tweaks make a lot of difference. The twelve-unit selection cap is gone, making managing large forces less frustrating. Multiple buildings can be selected (and hot-keyed) at once, allowing for easier production management. Flying units have a small tracer displaying their relative position on the ground. Simple abilities can be set to auto-cast, à la Warcraft III. In sum, all the small changes bring StarCraft II up to modern RTS standards while retaining the small-scale micromanagement philosophy that defines the franchise.The factions are even less symmetrical than they used to be, with their signature abilities further integrated into their play styles [see following pages for faction-specific breakdowns]. More units, more abilities, more counters, and new map features diversify the gameplay from match to match. It'll take some time to familiarize yourself with the dozens of strategies that each faction can employ. Add mixed-race teamwork, and the possibilities explode.Also taking into consideration the Battle.net relaunch with its integrated social networking features and supposedly improved matchmaking, StarCraft II isn't doing anything to disappoint so far. Nevermind the delays; if the game improves as much for release as it has since the last time I saw it, the wait will be worth it and then some.
Email the author Adam Biessener, or follow on Twitter, and Game Informer.
Awesome, I wasn't aware of many of those changes. Definitely looking forward to everyone's thoughts on the Battlenet overhaul.
Can't wait for the full StarCraft II game to come out. Need a light?
i've never played starcraft (though i have played warcraft 3 to an extent) nd reading this makes even me want to play the game.
I'm still waiting for my beta key. Information like this is a kick to my face while I'm down.
@TheDarkKnigh7: heh, sorry, I won't post anything about sc2 any more.
o wait
i never could master the protoss race in the original game, too complicated
This game is gona kick ass when it comes out,it will be i big hit.when is it coming out by the way,june?
My life for Aiur!
Fabulous writeup, thanks a ton for the info. I eagerly await the release of SCII, and am praying that Blizzard's latest creation doesn't disappoint. How hard has it got to be to improve the standing definition of perfection?
I want to play Staaaarcraaaaft!
it is fun and all you out there needs to get this game
my testicles are about to fall off if i dont get this game
Man that looks awesome!
Blizzard better send me a beta key soon, I am just far to anxious about this game.
Awesome impressions.
This looks really good and glad to get some real insight on how the game plays. I knew Blizzard wouldn't let us down.
Now where's the release date
Nice, this game is looking easier to play. This game looks like it is shaping up!
En Taro Adun!
I love Starcraft even if I am nowhere near pro status. Its a fun game and its sequel can't come soon enough.