The lights are on
We’ve spent dozens of hours exploring the beta, and came away with several core features you should grasp to decide if this new Star Wars game is for you. It seems like we’ve been waiting to play Star Wars: The Old Republic forever. Formally announced in 2008, the MMO has been creeping towards launch ever since. Even so, it’s been hard to get a comprehensive picture of the game, since most press access to the game has been limited to brief convention appearances. In recent weeks, we finally had the chance to dive in and play the full beta version of the game. Even as BioWare works to polish the final experience, we found a game of impressive scope and ambition. For players who are still trying to make up their minds, here’s what you need to know to get started and determine if this is the game for you.Choose A Class, Choose A StoryThe Old Republic has eight complete, well-told stories packed in to the package, one for each of the eight core classes in the game. More than any other MMO we’ve played, your story experience will be shaped by your choice of class. The Jedi Knight treads a path of nobility and sacrifice. The Republic Trooper delivers an action-packed military story. Each class’s tale has its own main characters, plot climaxes, and boss battles. We tried out several different classes, and every one stars a different cast of characters and delves into a unique stretch of the universe. On top of your class story, you’ll also have the chance to participate in innumerable quests that tell the broader story of the conflict between the Republic and the Empire. Though some have the feeling of side missions, many of the quests outside of your quest are sprawling adventures with storylines that equal or exceed events going on in your class story. Based on what we’ve seen so far, Star Wars fans and wider fans of narrative-focused games will find a lot to love, but MMO players who especially don’t care about story might be frustrated.
It’s A Big GalaxyEven at launch, Star Wars: The Old Republic is a vast game universe to explore, both in geography and narrative. Your journeys in the game will take you across the Star Wars galaxy to different planets, space stations, moons, and more. Planetary zones are extremely large, packed with quest content, unusual sites to investigate, and challenges to overcome. A huge galactic map includes over a dozen planets for each faction to visit, plus various other sites, like space battles and space stations. The breadth of locations and storylines is set against the backdrop of a dramatic galactic conflict between the Sith Empire and the Republic that occurred several thousand years before the Star Wars movies, and several hundred years after the Knights of the Old Republic game. As a result, there are lots of new dramatic possibilities, and no one knows how those plotlines will unfold.
Single player gamers who have previously enjoyed other BioWare games like Mass Effect and Dragon Age will certainly find a game worth investing time in. However, those same players may need to adjust to the larger areas, longer walks, and slower pace of an MMO. There’s a lot of ground to cover in The Old Republic, so like with any massively multiplayer game, you spend a lot of time traveling from one place to another.
[NEXT UP: Choose your path between light side and dark side]
Email the author Matt Miller, or follow on Game Informer.
This game has to beat Guild Wars 2 to a bloody pulp in terms of story otherwise I won't consider it. Monthly fees make my wallet cry.
Art looks great
All I ever see in any type of forum setting for this game outside of the ToR community is: "I won't play it if it's not f2p" or "It's bs this isn't going to be ported to Xbox." Really? 15 dollars a month is too much for a game with no discernible ending? 15 dollars isn't what it used to be. And really? A viable mmorpg on a console? Not in this era.
I like how there are different stories for different classes
Hmmm a Star Wars MMO?
I hope it never goes f2p
and we lose the complex structure of star wars galaxies for this easy run thru? crafting ai teams while AFK, every player gets a ship.. no skill required.. along with from what it seems no economy..
it's just a watered down version of the CU..
what a let down..
3 years ago I was much more interested, the closer it gets the more I'm getting tired of MMO's.. I really hope it feels new. I have fun with every MMO until I level up and make through the first 2 levels of dungeon gear then it's just boring. Although WoW did a good job of keeping me longer with the pure amount of area and gear it didn't last much longer than the others have.
I hope they have incredible end game PVP mixed with insane raids and instances with crazy gear and weapon rewards. Not just one or the other.
And IMO the key to great PVP is making it hard to kill other players so time is spent fighting, not getting to the fight. If 1 player can one hit you what happens when there are 3 on you? Since that works back and forth death can come pretty quick for everyone. Waiting to spawn and to run back across the battlefield sucks, especially when it takes 2 to 4 minutes each time, and it should be all about fun.
I am a huge star wars fan and i am really looking forward to this game, but the question is, will the game live up to it's high expectations..... me and a bunch of my friends can't wait for this come out!!!
More hype for The Old Republic! And I'm loving every bit of it.
Awesome. I'll really look forward to reading the detailed article in December.
cant wait for this game
If done right, this could be a bigger hit than some of the other SciFi genre MMOs out there.