The lights are on
What new ideas the game brings to the table and how well old ideas are presented.
How good a game looks, taking into account any flaws such as bad collision or pop-up.
Does the game’s music and sound effects get you involved or do they make you resolve to always play with the volume down?
Basically, the controller to human interface. The less you think about the hunk of plastic in your hands, the better the playability.
Flat out, just how fun the game is to play. The most important factor in rating a game.
I’ve never believed that portable gamers should have to settle. Just
because a handheld system is less powerful and features a less
favorable control scheme than a console doesn’t mean that the
entertainment it provides should be watered down. If a company tailors
its games for handhelds, there is no reason portable games should feel
Which brings us to Elite Squadron. The PSP can’t
deliver the same Battlefront experience that you find on PC or
consoles, but LucasArts tries to cram as much of that experience onto
the system anyway. In the process, it sacrifices much of what makes the
The story in Battlefront has always been a joke.
Elite Squadron is no different, except now the punchline is longer.
Elite Squadron’s more elaborate story has you taking control of X2, a
Clone Trooper spawned from the DNA of a Jedi Master. Most of the game
follows his shenanigans as he follows his brother’s coattails through
every major battle in the six Star Wars films.
If you’re playing
this game by yourself, you’re missing the point; Battlefront is meant
to be played online. From a technical standpoint, Elite Squadron gets
the job done. Battles feel more expansive this time around because each
level now features land and space combat. After ticking off a few frags
on the ground, you can hop in an X-wing, fly into space, take down some
TIE Fighters, and/or dock with a Star Destroyer and dismantle the
mothership from the inside.
Elite Squadron’s big problem is its
controls. The game has a couple control schemes, but I couldn’t find
one that didn’t feel both clunky and inaccurate. Moving your character
through battle is as trouble-free as sending the Millennium Falcon into
hyperspace. Even the Jedi hero characters – which should be awesome –
are frustrating to play with because melee combat is as slow and choppy
as Comcast’s cable signal. I know Star Wars fans usually eat these
games up, but maybe it’s time to rebel against this Empire. We deserve
better than this.
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