Chris Roberts Ventures Back Into Space With Star Citizen - Star Citizen - PC -
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Chris Roberts Ventures Back Into Space With Star Citizen

Wing Commander creator Chris Roberts teased his next project last month, and now he's providing some actual meaty details. Space sim fans, meet Space Citizen. As Roberts proclaims in a video, he's not buying into the doom and gloom proclamations that PC gaming is dead.

“In recent years, game designers have stopped innovating and pushing the boundaries of what you can do in this genre,” says Roberts. “I plan on bringing that kind of development mentality back into PC gaming and space sims in particular."

His project, Space Citizen, has been in development for a year, and now he needs players' help. He's turning to crowdsourcing to raise $2 million for the last stretch. He says the model is perfect for what he's trying to do, essentially a spiritual successor to his iconic space-sim series Wing Commander, because it eliminates the need for publishers and allows the studio to pour all of that cash into development. Don't expect to see this one on consoles or mobile devices, either.

“There is a lot of noise out there regarding social and mobile games right now, and I think PC gamers are feeling a little left out of the mix. But the PC is still incredibly capable of presenting an experience that doesn’t take a back seat to any other platform out there, including consoles. With my game, I want PC gamers to stand up, be counted and get excited again about all the great experiences their computer can deliver.”

Players take on tours of duty within the game, following a mission structure that should seem familiar to Wing Commanders. Those sections play out in a generally linear fashion, though players will have the opportunity to take different paths at various points. When they aren't committed to a formal job, however, pilots can explore the vast universe and make their mark. For instance, if you explore an obscure section of deep space and find an out-of-the-way jumpgate, that navigation point will be named after you, and other players will see it. The game will require a subscription, though it will be a one-time purchase, and not a month-to-month expense. Roberts promises regular updates and additional content rather than blasting players with major updates every year or so.

For more information on the game, visit the official website, where you can watch an in-depth video on the development goals, see some in-game assets, and pledge your cash to the project if you think it's something you'd like to play.


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  • Almost makes me want a gaming PC. I'm looking forward to see where this goes.
  • I'm glad this isn't coming out on consoles, this looks terrible.
  • The preview/trailer for the game looks pretty impressive.

  • I miss this genre. I might have to go make me a PC now. Never thought I'd say that.

  • Sounds like a awesome game to bad I'll never get to play it.

  • As a huge fan of space sims from Wing Commander to Freespace to X3, I find this news particularly exciting. The goals sound a bit too lofty for my cautious heart to embrace (interior ship exploration and combat etc.), but if Chris can make the core space sim experience work as well as he has in the past, this will be a real treat.
  • impressive

  • 3 words: Bring It On!!!

  • I wonder who he has been talking to? Anyone that thinks PC gaming is dead is just ignoring the facts.
  •                       ......................

  • wow i really need to get going on that pc

  • This looks so sick! Too bad I haz no PC.

  • Cant wait for this and i hope he can make a stargate game someday cause others have failed.

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  • Sounds like it will be cool.

  • Boys and girls this is more than a spiritual successor to wing commander.  That carrier had the exact color scheme as the Tigers Claw and it was named the "Bengal". Also those enemy fighters looked a lot like pieced together Kilrathi Dralthi fighters and they had what appeared to be Kilrathi symbols on them.  Also when the enemy ships showed up on the CNC radar it also displayed a Kilrathi symbol as a representation for the ships location.  Also it showed its location as the Vega sector in the kurasawa whatever.  Both were prominent in the wing commander universe.  I'm thinking this takes place in the same universe but well after the war