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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Stacking - Xbox 360</title><link>http://www.gameinformer.com/games/stacking/b/xbox360/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Wooden Dolls Make Their Mark On The Adventure Genre</title><link>http://www.gameinformer.com/games/stacking/b/xbox360/archive/2011/02/08/wooden-dolls-make-their-mark-on-the-adventure-genre.aspx</link><pubDate>Wed, 09 Feb 2011 00:21:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:734638</guid><dc:creator>Jeff Marchiafava</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/thq/doublefine/stacking/stackingrelease610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;With releases like Br&amp;uuml;tal Legend and Costume Quest, Double Fine has 
cemented its reputation as a go-to developer for unique gaming 
experiences, even if the company&amp;#39;s offerings don&amp;#39;t always find an 
audience. Stacking may be Double Fine&amp;#39;s most niche concept to date, but 
it&amp;#39;s hard to imagine a player who wouldn&amp;#39;t enjoy the game&amp;#39;s clever 
puzzles and charming story.&lt;/p&gt;
&lt;p&gt;You play as Charlie Blackmore, the 
innermost doll and youngest child of the Blackmore family, a Russian 
matryoshka set. After his siblings are kidnapped and forced into child 
labor by the evil Baron, it&amp;#39;s up to Charlie to track them down and free 
them. Luckily, Charlie has the ability to hop inside larger dolls, each 
of which has a special ability. Some of these abilities are purely for 
entertainment, but many are vital to progressing through each level.&lt;/p&gt;
&lt;p&gt;Despite
 this novel mechanic, the core gameplay of Stacking is the same as any 
good adventure game: creatively solving unique and humorous puzzles. 
Each level contains several challenges Charlie must overcome, which in 
turn have several unique solutions. Upon completion, a puzzle will 
instantly reset, allowing you to try it again without having to reload a
 save. This ingenious mechanic solves one of the most common problems 
with the genre: searching for an off-the-wall solution that only makes 
sense to the developer. Instead, virtually everyone will be able to come
 up with at least one solution (such as using a mechanic to open a 
traversable ventilation duct) and continue with the story, but dedicated
 gamers can wrack their brains for more obscure solutions (such as 
farting into said vent to clear out the adjoining room). An optional 
time-based hint system reduces the puzzle-based frustration to nearly 
nonexistent levels.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/thq/doublefine/stacking/stackingfill610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;The Baron&amp;#39;s evil traps aren&amp;#39;t the only 
problems you have to overcome. Your character is about as responsive as 
you would expect a wooden doll to be, and his sluggish pace is annoying,
 especially on levels that require a lot of backtracking. Camera issues 
emerge in close quarters, and can make targeting dolls next to walls a 
pain.&lt;/p&gt;
&lt;p&gt;The sense of progression also falters; while you unlock the 
ability to stack with larger dolls as you continue, it doesn&amp;#39;t add much 
to the gameplay. The biggest changeup is the ability to combine 
characters&amp;#39; powers. This leads to some great puzzles, but this mechanic 
shows up too late in the game and isn&amp;#39;t used enough. A few side 
objectives such as finding complete doll sets or performing mischievous 
acts add length to the gameplay, but there&amp;#39;s not much payoff for 
completing them beyond unlocking models at your secret base. Thanks to a
 little eleventh hour variety, Stacking ends on a high note, but the 
rest of the game could have used more gameplay twists like those 
introduced in the final scenes.&lt;/p&gt;
&lt;p&gt;Aside from creative puzzles, a 
good adventure game needs an engaging story, which in Stacking&amp;#39;s case is
 simple, yet charming. Despite only the most primitive of animations 
(most dolls can only move at their midsection) the characters are 
memorable, and the Blackmore family is positively endearing. Humor plays
 an equally important role, and Stacking delivers in this regard as 
well. Most of the laughs are pretty adolescent, with no shortage of 
dolls that feature farting as their special ability (with a surprising 
variety of sounds). If you&amp;#39;re too stuffy for this breed of humor, you 
can expect more sophisticated laughs as well. The Great Depression and 
child labor are two topics that might not instantly spring to mind when 
it comes to comedy, but Double Fine uses them to great effect.&lt;/p&gt;
&lt;p&gt;Stacking
 is a bit rough around the edges, but the puzzles are clever, the humor 
hits the mark more than it misses, and the characters and story are 
delightful, leaving adventure fans with little more to ask for.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=734638" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/stacking/default.aspx">stacking</category><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/review/default.aspx">review</category><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/Adventure/default.aspx">Adventure</category><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/thq/default.aspx">thq</category><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/xbla/default.aspx">xbla</category><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/psn/default.aspx">psn</category><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/double+fine/default.aspx">double fine</category><category domain="http://www.gameinformer.com/games/stacking/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category></item></channel></rss>