The lights are on
What new ideas the game brings to the table and how well old ideas are presented.
How good a game looks, taking into account any flaws such as bad collision or pop-up.
Does the game’s music and sound effects get you involved or do they make you resolve to always play with the volume down?
Basically, the controller to human interface. The less you think about the hunk of plastic in your hands, the better the playability.
Flat out, just how fun the game is to play. The most important factor in rating a game.
When you hear the words vomit-infused gameplay, do you think, ''hilarious'' or do you turn a little green and say, ''what the deuce? That's disgusting!'' If it's the latter then this isn't the game for you. As a spirited young prince named Ray, you travel a fantasy realm with an angel and a demon over your shoulder who each puke everything from slime to water to ice. Using these different liquid elements, you can stick to walls and uncover hidden paths. Many of the game's puzzles have clever solutions that require you to explore your environment thoroughly. But while the overall concept is imaginative, Spray's action and story aren't nearly so, leaving us with a game that's a little difficult to digest.
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