The lights are on
The latest developer diary for the upcoming Splinter Cell: Blacklist teaches us how to be quiet.
The video features animation director Kristjan Zadziuk as he shows off some of the ways Sam Fisher can take out enemies and quickly hide their bodies. And ways he can just take them out without worrying about sound or bodies when necessary.
Splinter Cell: Blacklist is set for release next year.
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It is great that they removed the black and white effects from the previous game,SC Conviction had gorgeous graphics that were wasted by the overuse of it.
Oh they are bringing back stealth? Might be worth checking out then!
This game looks nothing short of stunning.
Definitely happy to see more shadows and darkness than what they've showed in the past. I always liked trying to go through entire levels without killing anyone, or even touching them if I could avoid it.
Glad to see they meant it when they said they were definitely keeping what made fans out of Splinter Cell in the first place.
Looks like they're taking it to the next level with this entry. The graphics are amazing and they seem to be going all MGS on us with decent stealth. Can't wait to see how you can go in guns-a-blazing.
Already addressed my main issues with Conviction. Awesome.
oh nice! looking forward to this!