The lights are on
It shouldn’t be surprising that South Park: The Stick Of Truth is funny, but thankfully it also looks incredibly fun.
Our Gamescom demo begins with epic fantasy music, complete with harp
strings and monk-like chorus chanting. In South Park: The Stick of
Truth, the entire town of South Park has been pitted against each other
in an epic roleplaying game. As Sir D***hebag, players join Cartman on a
quest to become cool.
Our hero has tracked down a bard to a local bar called the Giggling
Donkey (actually, it's a section of someone’s house that has been
converted into a bar; a cooler has been placed on a couch to simulate an
actual bar). Cartman and the player enter the “bar,” but as soon as
Cartman inquires about the bard, a record scratch noise plays and
everyone at the bar looks up. It seems that Cartman should be careful
about what he says.
The bartender tells us to head down to the basement. After smashing
open some crates and equipping a silly looking metal bikini costume on
our male character, we enter a turn-based battle. The bard (played by
Jimmy Valmer) sits in the back and sings songs that buff his henchmen.
Archers in the back are harder to hit before taking out the warriors in
front of them, but we make short work of the whole party thanks to our
unique set of stills.
A Hammer of Justice attack kills an enemy in the front and then
damages some characters in the back. Our Armor of Reynolds ability
allows our hero to wrap himself in tinfoil, which affords him extra
protection, and then he finishes off the rest of the attackers with a
sword/fart combo that does massive damage.
The game features a silly interpretation of magic. Since most of the
characters in the game are in fourth grade, the most magical thing any
of them can do is fart, and our hero is good at magic. While wandering
the basement he farts into his hand and then throws this ball of magic
at a lantern on the wall. The gas explodes and knocks down a wall,
clearing the way for us to further explore the dungeon.
After killing a few more goons and collecting a lot of loot, we hear
Cartman screaming from the kitchen. By the time we get there, however,
we see Cartman pouring ketchup into his mouth and then coughing up this
“blood.” Cartmen explains how he got attacked by the bard who has now
run off. Our target remains elusive.
Unfortunately, we’ll have to wait to see the next chapter of this
encounter when the game releases on PS3, 360, and PC – supposedly this
Email the author Ben Reeves, or follow on Twitter, Google+, Facebook, and Game Informer.
My God I've been waiting for this.
I really hope it comes out in time for the holidays. I'd love to get this game to help tide me over until I can afford my next gen console (and all the kinks have been worked out).
This game is looking fantastic, but these delays are even affecting my level of interest in it. I feel like I should be counting the days until its release, but it's difficult for a game with an unstable launch window to hold interest over those with set dates, like X and Y.
This game sounds like it's going to be really fun. I don't get why it doesn't have a release date though. It's been in development for a while now. It seems to be that it definitely needs to be out by the end of the year.
Game delays are becoming all too common now a days, and gamers can do nothing but wait. This game should have released in March of this year, but due to Ubisoft getting it in the bankruptcy auction they had to add there little touch's. I have had this paid off for awhile and have been disappointed by every update I have seen as being another delay. I would really be nice to see some extra DLC for those who have pre-ordered and have been waiting on this game all this time!