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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Sleeping Dogs</title><link>http://www.gameinformer.com/games/sleeping_dogs/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Wiki: Sleeping Dogs Guides</title><link>http://www.gameinformer.com/games/sleeping_dogs/w/guides/default.aspx</link><pubDate>Fri, 29 Mar 2013 18:55:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1698</guid><dc:creator>Anonymous</dc:creator><description>Guides for Sleeping Dogs</description></item><item><title>Wiki Page: sleeping dogs</title><link>http://www.gameinformer.com/games/sleeping_dogs/w/guides/sleeping-dogs.aspx</link><pubDate>Thu, 14 Feb 2013 23:56:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:3422</guid><dc:creator>firehaert</dc:creator><description>&lt;p&gt;okay this is only my 3rd or 4th day on this site but i think i like this game anuff a give a review. sleeping bogs is bascly a chins vushion of grand theft auto. the game follows a chins cop under cuver in a chines gang called the sun on ly. the cop named way shin fights and killes hes way up in the ranks. in this game u can do what ever u want in the game. i would give this game a 10 out of 10.&lt;/p&gt;</description></item><item><title>File: Sleeping Dogs DLC</title><link>http://www.gameinformer.com/games/sleeping_dogs/m/sleeping_dogs_media/2551548.aspx</link><pubDate>Fri, 01 Feb 2013 15:23:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2551548</guid><dc:creator>Kyle Hilliard</dc:creator><description>Sleeping Dogs DLC</description></item><item><title>File: Sleeping Dogs DLC</title><link>http://www.gameinformer.com/games/sleeping_dogs/m/sleeping_dogs_media/2551547.aspx</link><pubDate>Fri, 01 Feb 2013 15:23:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2551547</guid><dc:creator>Kyle Hilliard</dc:creator><description>Sleeping Dogs DLC</description></item><item><title>File: Sleeping Dogs DLC</title><link>http://www.gameinformer.com/games/sleeping_dogs/m/sleeping_dogs_media/2551546.aspx</link><pubDate>Fri, 01 Feb 2013 15:23:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2551546</guid><dc:creator>Kyle Hilliard</dc:creator><description>Sleeping Dogs DLC</description></item><item><title>File: Sleeping Dogs DLC</title><link>http://www.gameinformer.com/games/sleeping_dogs/m/sleeping_dogs_media/2551545.aspx</link><pubDate>Fri, 01 Feb 2013 15:23:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2551545</guid><dc:creator>Kyle Hilliard</dc:creator><description>Sleeping Dogs DLC</description></item><item><title>File: Sleeping Dogs DLC</title><link>http://www.gameinformer.com/games/sleeping_dogs/m/sleeping_dogs_media/2551544.aspx</link><pubDate>Fri, 01 Feb 2013 15:23:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2551544</guid><dc:creator>Kyle Hilliard</dc:creator><description>Sleeping Dogs DLC</description></item><item><title>Blog Post: Nightmarish Sleeping Dogs DLC To Release In Time For Halloween</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/xbox360/archive/2012/10/19/nightmarish-sleeping-dogs-dlc-to-release-in-time-for-halloween.aspx</link><pubDate>Sat, 20 Oct 2012 00:15:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2308782</guid><dc:creator>Matt Helgeson</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/square-enix2012/sleepingdogs/nightmareDLC/sleepingdogsnightmare610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;United Front&amp;#39;s open-world action thriller is getting a new DLC pack that pits Wei Shen against some undead Triads. Things could get bloody.[Excerpt]&lt;/p&gt;  &lt;p&gt;Entitled Nightmare in North Point, the DLC centers around the tale of a deceased gang member that comes back as a zombie, and will also feature vampires and assorted other occult creatures for Shen to battle. Looks like a good time, and it&amp;#39;s nice to see United Front and Square Enix supporting Sleeping Dogs with post-launch content. Watch the trailer below.&lt;/p&gt;  &lt;p&gt;Nightmare in North Point releases on October 30.&lt;/p&gt;  &lt;p&gt;[View:1913444174001]&lt;/p&gt;</description></item><item><title>Blog Post: Nightmarish Sleeping Dogs DLC To Release In Time For Halloween</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/pc/archive/2012/10/19/nightmarish-sleeping-dogs-dlc-to-release-in-time-for-halloween.aspx</link><pubDate>Sat, 20 Oct 2012 00:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2308784</guid><dc:creator>Matt Helgeson</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/square-enix2012/sleepingdogs/nightmareDLC/sleepingdogsnightmare610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;United Front&amp;#39;s open-world action thriller is getting a new DLC pack that pits Wei Shen against some undead Triads. Things could get bloody.[Excerpt]&lt;/p&gt;  &lt;p&gt;Entitled Nightmare in North Point, the DLC centers around the tale of a deceased gang member that comes back as a zombie, and will also feature vampires and assorted other occult creatures for Shen to battle. Looks like a good time, and it&amp;#39;s nice to see United Front and Square Enix supporting Sleeping Dogs with post-launch content. Watch the trailer below.&lt;/p&gt;  &lt;p&gt;Nightmare in North Point releases on October 30.&lt;/p&gt;  &lt;p&gt;[View:1913444174001]&lt;/p&gt;</description></item><item><title>Blog Post: Nightmarish Sleeping Dogs DLC To Release In Time For Halloween</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/ps3/archive/2012/10/19/nightmarish-sleeping-dogs-dlc-to-release-in-time-for-halloween.aspx</link><pubDate>Sat, 20 Oct 2012 00:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2308783</guid><dc:creator>Matt Helgeson</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/square-enix2012/sleepingdogs/nightmareDLC/sleepingdogsnightmare610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;United Front&amp;#39;s open-world action thriller is getting a new DLC pack that pits Wei Shen against some undead Triads. Things could get bloody.[Excerpt]&lt;/p&gt;  &lt;p&gt;Entitled Nightmare in North Point, the DLC centers around the tale of a deceased gang member that comes back as a zombie, and will also feature vampires and assorted other occult creatures for Shen to battle. Looks like a good time, and it&amp;#39;s nice to see United Front and Square Enix supporting Sleeping Dogs with post-launch content. Watch the trailer below.&lt;/p&gt;  &lt;p&gt;Nightmare in North Point releases on October 30.&lt;/p&gt;  &lt;p&gt;[View:1913444174001]&lt;/p&gt;</description></item><item><title>Blog Post: Sleeping Dogs Review: the Streets of Hong Kong are Mean, and Fun</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/10/15/sleeping-dogs-review-the-streets-of-hong-kong-are-mean-and-fun.aspx</link><pubDate>Mon, 15 Oct 2012 19:56:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2297191</guid><dc:creator>Ikusaba</dc:creator><description>&lt;p&gt;  &lt;p&gt;&lt;img width="640" src="http://cdn.pocket-lint.com/images/FsPf/sleeping-dogs-game-play-preview-0.jpg?20120315-194453" height="425" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;In 2009 True Crime: Hong Kong was announced, then subsequently was cancelled. Not too long after Square Enix picked up the publishing rights and renamed it Sleeping Dogs. Even with the game&amp;#39;s hectic development cycle it still manages to be one of the best open world games to come out this year.&lt;/p&gt;  &lt;p&gt;Your Hong Kong adventure starts in a shanty motel. You play Wei Shen, an undercover cop who has a very different approach to justice. Your mission is to infiltrate the biggest crime syndicate in Hong Kong, the Triads, and slowly work your way up the ladder to bring down them down. But this isn&amp;#39;t just a story of justice, and soon Wei, and his peers, start questioning if he is playing a Triad, or becoming one. The story was&amp;nbsp;surprisingly&amp;nbsp;compelling and left me excited to see what was coming next all the way up to the end.&lt;/p&gt;  &lt;p&gt;Sleeping Dogs is very similar to other games of its kind. There is a main goal, but tons of side things to do when you want to take a break. You are able to explore the city at your leisure and can do anything from the start. The game world is seemingly empty to begin with but starts to fill in as the game progresses. You can do favors for people, arrange drug busts, street races, fight clubs, and of course collect things. Statues will unlock moves for Wei to use. Health shrines will give Wei more health. If you were looking for something different from the open world formula, Sleeping Dogs is not that game.&lt;/p&gt;  &lt;p&gt;One thing Sleeping Dogs does do differently is giving players a reason not to go crazy in their vehicles and go on killing sprees. You have two meters, a cop meter and a triad meter. The two meters don&amp;#39;t&amp;nbsp;necessarily&amp;nbsp;represent morality, but more just the way you handle missions. Things like driving safely, performing drug busts, and other cop related things will raise your cop meter, unlocking things more focused on armed gameplay. Getting &lt;span id="GRmark_8cc424e1ed630eb24824edf8e197f07351209000_headshots:0" class="GRcorrect"&gt;headshots&lt;/span&gt;, performing&amp;nbsp;environmental kills, and doing triad missions will raise your triad meter, unlocking melee focused upgrades. You also have a face meter. Doing favors for people will raise this meter, allowing you to buy nicer cars and clothes.&lt;/p&gt;  &lt;p&gt;The combat is fun and addictive and very&amp;nbsp;reminiscent&amp;nbsp;of Rocksteady&amp;#39;s Batman games. Combat is free flowing and simple once you get the hang of it. You will be performing counters,&amp;nbsp;jump kicks, roundhouses, and a flurry of other moves based on timing rather than button combinations. You can also perform&amp;nbsp;environmental kills which can be brutal and satisfying.&lt;/p&gt;  &lt;p&gt;Gunplay on the other hand feels more like a chore and not nearly as deep and fun as the melee. Luckily most of the big gunfights don&amp;#39;t happen till near the end and isn&amp;#39;t required for most situations.&lt;/p&gt;  &lt;p&gt;The voice acting is all very well done and provides a good mix of English and Chinese which really makes Hong Kong feel alive.&lt;/p&gt;  &lt;p&gt;Sleeping Dogs is in my opinion one of the better open world games to come out this year. But that doesn&amp;#39;t mean it&amp;#39;s completely free of problems that plague the genre. Many of the side things to do in the city can become repetitive after doing them once or twice. The main missions, while having some set-piece moments, are in large mostly just drive here, kill these gang members, pick up this dude and come back. The missions are also sometimes filled with menial tasks suck as singing&amp;nbsp;karaoke, or showing someone around the city, and it really made the game drag at times. Although I never ran into any big bugs there are reports of some big ones, and even game breaking ones so be on the lookout for those.&lt;/p&gt;  &lt;p&gt;All in all I was very surprised with how much I enjoyed Sleeping Dogs. And while it doesn&amp;#39;t do anything groundbreaking with the genre, it is an excellent game with interesting character, story, and gameplay.&lt;/p&gt;  &lt;p&gt;&lt;b&gt;&lt;span style="font-size:x-large;"&gt;8.5/10&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Blog Post: Sleeping Dogs Review</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/09/05/sleeping-dogs-review.aspx</link><pubDate>Wed, 05 Sep 2012 22:37:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2186283</guid><dc:creator>Hectorien</dc:creator><description>&lt;p&gt;                       0    false            18 pt    18 pt    0    0        false    false    false                                                   &lt;/p&gt;  &lt;p class="MsoNormal"&gt;For all the comparisons to Grand Theft Auto that Sleeping  Dogs is inevitably going to receive, it holds its own. Sure it&amp;rsquo;s an open world  game set in a densely populated urban area controlled by underworld kingpins.  And obviously there are a fair amount of gunfights, murders, police chases and  car crashes. Sure those tropes are all part of the experience. However, what&amp;rsquo;s  really surprising is that there wasn&amp;rsquo;t a hint of irony or cynicism in the game.  Sleeping Dogs wasn&amp;rsquo;t pretending to be something it wasn&amp;rsquo;t. It&amp;rsquo;s a game that  utilizes a well-established formula and executes it to create it&amp;rsquo;s own unique  adventure.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&amp;nbsp;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;While familiar in plot, story and mechanics, Sleeping Dogs  also felt foreign and exotic. I knew from the onset the type of GTA in Hong  Kong experience that was in store. What I didn&amp;rsquo;t know was how it was going to  be presented. The Sleeping Dogs version of Hong Kong setting is a big appeal.  The city is sprawling, exotic, glamorous and dangerous. Driving through the  city streets feels like there&amp;rsquo;s something new and exciting around every  corner.&amp;nbsp; It&amp;rsquo;s a city that unless  you&amp;rsquo;ve actually visited or are a Hong Kong cinema aficionado, you&amp;rsquo;re probably  unfamiliar with.&amp;nbsp; Unlike New York  City or Los Angeles, which is well represented in American pop culture, i.e.  Liberty City and Los Santos respectively.&amp;nbsp;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&amp;nbsp;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;As an undercover cop, Wei Shen is given the impossible task  of infiltrating the Triads, a vicious gang operation that is in the middle of a  civil war. Inevitably, Wei is sucked in to the organization. The power, money,  fast cars, and girls are all there for his taking. In comparison, a meager and  thankless life as a detective in a corrupt police force holds little to no  appeal and this is the biggest drawback of the game. There wasn&amp;rsquo;t anything at  stake for Wei as a detective besides his career. On the other hand, he had  everything to lose as a gangster, his family, friends, wealth and most  importantly, his life. I wonder why the undercover cop plot was even  established in the first place. I would have preferred if it had just been Wey  struggling to make ends meet and then using crime as a theoretical solution  with all the consequential problems that ensue.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&amp;nbsp;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Sleeping Dogs&amp;rsquo; story is essentially divided in half between  the Triads and the Detectives. The two storylines unfold simultaneously as you  progress through the story and jump back and forth between them. This is  another part of the bigger overall problem with the game. The alternation  between the two stories was jarring if nothing else because the detective  storyline was undeniably dull and uninspired.&amp;nbsp; At times they seemed disjointed almost like they were two  different games.&amp;nbsp; However, the  biggest issue is that I never really believed Wei was a cop at heart. The fact  that Wei killed hundreds of people, hijacked cars, ran over countless innocent  people, stole millions of dollars and caused an unprecedented amount of  property damage doesn&amp;rsquo;t convince me otherwise. But he&amp;rsquo;s a good guy at heart and  that&amp;rsquo;s why the player cares for him. The destruction is just incidental.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&amp;nbsp;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&amp;nbsp;Minus the depth, story, and memorable characters, Sleeping  Dogs is, and I&amp;rsquo;m not ashamed to admit, every bit as fun as GTA IV.&amp;nbsp; Please note that I didn&amp;rsquo;t say good.  Even the most jaded GTA fans that will accuse Sleeping Dogs of a hack job, will  still have a blast. The combat system takes some getting used to but once it&amp;rsquo;s  mastered, Wei is transformed from a lowly police detective with a few strong  punches to the unstoppable equivalent of Bruce Lee.&amp;nbsp; There&amp;rsquo;s something very satisfying about taking down an  entire mob of enemies with only a fist as your primary weapon. I found myself  getting into brawls on purpose just so I could exercise Wei&amp;rsquo;s muscles and  newfound abilities.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&amp;nbsp;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;I spent a lot of time casually cruising around Hong Kong. I used  running errands, colleting items, and completing missions as an excuse but all  I wanted to do was drive and listen to music taking in the gritty neon scenery  and idyllic peaceful vistas. Sleeping Dogs might not reach the level of near  perfection that it was inspired by, but where it excels in is creating a world  that you want to happily get lost in.&amp;nbsp;&lt;/p&gt;    &lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Blog Post: Game informer got it wrong!</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/08/20/game-informer-got-it-wrong.aspx</link><pubDate>Mon, 20 Aug 2012 23:41:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2147273</guid><dc:creator>James Woyner</dc:creator><description>&lt;p&gt;To be compleatly honest game informer was way off this time. Sleeping dogs does not deserve a 7.75. From its combat, platforming, and open world enviorment, it is the *** child of batman arkam city, uncharted, and grand theft auto. I had an awsome time with this game and i recommend it whole heartedly. i wouldnt give this game anything under a 9.0&lt;/p&gt;</description></item><item><title>Blog Post: terrible </title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/08/17/terrible.aspx</link><pubDate>Sat, 18 Aug 2012 00:43:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2141385</guid><dc:creator>Corey</dc:creator><description>&lt;p&gt;Hands down, one of the worst titles I&amp;#39;ve played in a while. The controls aren&amp;#39;t that responsive, which has resulted in numerous cheap deaths. The only bright side of this title is the driving, which was unrealistic, but fun. Check it out on gamefly/redbox/whatever, just don&amp;#39;t buy it.&amp;nbsp;&lt;/p&gt;</description></item><item><title>Blog Post: Gameinformer, its a great game that you gave a bad review!</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/08/17/gameinformer-its-a-great-game-that-you-gave-a-bad-review.aspx</link><pubDate>Fri, 17 Aug 2012 21:54:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2140860</guid><dc:creator>RSTAR7824</dc:creator><description>&lt;p&gt;Really fun game!&lt;/p&gt;</description></item><item><title>Blog Post: Sleeping Dogs</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/08/17/sleeping-dogs.aspx</link><pubDate>Fri, 17 Aug 2012 20:25:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2140506</guid><dc:creator>xCSTxChaos</dc:creator><description>&lt;p&gt;Sleeping Dogs is a great game. It plays like a mix between the freedom and scale of GTA and the combat of Batman Arkham City. The combat is brutal and beautiful and the character (Wei) reminds me of Bruce Lee given that there are three Bruce Lee outfits I know of in the game. &amp;nbsp;The gun play is good but there seems to be an absence of guns at least during my point of the game. I have used guns in the game but there aren&amp;#39;t many to find so far in free roaming. All in all super good game. I do not agree with the review score given by GI&lt;/p&gt;</description></item><item><title>Blog Post: Great Story, Great Game</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/08/15/great-story-great-game.aspx</link><pubDate>Wed, 15 Aug 2012 15:02:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2133175</guid><dc:creator>Ag3nt Shadow</dc:creator><description>&lt;p&gt;The main thing that stands out to me in Sleeping Dogs is the story. &amp;nbsp;You can tell it pulls heavily from The Departed...which is one of my favorite movies. &amp;nbsp;&lt;/p&gt;  &lt;p&gt;I started playing Sleeping Dogs expecting to put it down after the games opening so I could start my long journey as Death in Darksiders 2. &amp;nbsp;I couldn&amp;#39;t stop playing Sleeping Dogs. &amp;nbsp;I found myself wanting to know what would happen to Wei Shen next. &amp;nbsp;The story is absolutely spectacular. &amp;nbsp;The voice acting is great. &amp;nbsp;I rarely get so involved in a game&amp;#39;s story.&lt;/p&gt;  &lt;p&gt;The gameplay isn&amp;#39;t perfect, but its solid. &amp;nbsp;The combat is fluid, and other than a few minor bugs, I have not experienced any problems that were bad enough to frustrate me. &amp;nbsp;I&amp;#39;ve enjoyed my first 5-6 hours immensely, and would recommend Sleeping Dogs to anyone looking for a game with a great story and solid gameplay. &amp;nbsp;Although it does help if you&amp;#39;re a fan of crime dramas or Hong Kong martial arts cinema.&lt;/p&gt;  &lt;p&gt;There are upgrades, collectibles, and customization, and the cars handle brilliantly.&lt;/p&gt;  &lt;p&gt;The gunplay takes a back seat to the martial arts close quarters combat, but it is in no way weak or sloppy. &amp;nbsp;Its just more fun to beat guys to death and do environmental kills than it is to simply shoot them.&lt;/p&gt;  &lt;p&gt;All in all I think Sleeping Dogs deserves every bit of an 8.5 rating. &amp;nbsp;Devs can always fix bugs later with patches. &amp;nbsp;I just want to say great job to United Front and Square Enix for not giving up on this great title!&lt;/p&gt;</description></item><item><title>Blog Post: Totally Disagree</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/user_reviews/archive/2012/08/14/totally-disagree.aspx</link><pubDate>Tue, 14 Aug 2012 21:10:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2130329</guid><dc:creator>The Red Misfit</dc:creator><description>&lt;p&gt;I&amp;#39;m sorry but I have to utterly disagree with this review. I&amp;#39;ve been playing this for hours and I give it nothing less than a 9. The game is fantastic on so many fronts, especially when we&amp;#39;re talking about hand-to-hand. He has so many moves and takes down that it can be almost overwhelming. I haven&amp;#39;t even reached the gunplay yet and the game still kept me hooked for hours on end. This game is far from a 7.75 and is definitely in the 8-9.5 range. You definitely have to give this game a shot. There&amp;#39;s so much variety from a multitude of side missions to one of the best stories you&amp;#39;ll ever experience in an open-world game. Check it out. If you&amp;#39;re a fan of the genre you owe them this gracious gesture. &lt;/p&gt;</description></item><item><title>Wiki Page:  Easy Cash</title><link>http://www.gameinformer.com/games/sleeping_dogs/w/guides/easy-cash.aspx</link><pubDate>Tue, 14 Aug 2012 19:47:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:3094</guid><dc:creator>gamerdon</dc:creator><description>&lt;p&gt;Just run over the parking meters it really works. Da Don&lt;/p&gt;</description></item><item><title>Blog Post: A Solid, Yet Unremarkable Criminal Adventure</title><link>http://www.gameinformer.com/games/sleeping_dogs/b/ps3/archive/2012/08/14/review.aspx</link><pubDate>Tue, 14 Aug 2012 15:47:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2129317</guid><dc:creator>Dan Ryckert</dc:creator><description>&lt;p&gt;&lt;img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/square-enix/sleepingdogs/sleepingdogsactiontrailer610.jpg" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;Saved from the brink of cancellation by Square Enix, the former True Crime: Hong Kong has been reborn and repackaged as Sleeping Dogs. Putting players in the shoes of undercover cop Wei Shen, the game tasks players with infiltrating Hong Kong&amp;rsquo;s expansive Triad criminal organization. The experience is worth playing, but the buggy gameplay makes former publisher Activision&amp;rsquo;s lack of faith in the title understandable.[Excerpt]&lt;/p&gt;  &lt;p&gt;On the surface, Sleeping Dogs is organized in a manner similar to Grand Theft Auto&amp;rsquo;s tried-and-tested formula. Wei is free to explore the city at his leisure, performing side quests or story missions whenever he chooses. While the story itself doesn&amp;rsquo;t offer much in the way of creative mission objectives, a healthy assortment of distractions are available. Wei can arrange drug busts via security cameras, participate in fight clubs and street races, find hidden statues that unlock new melee moves at the dojo, and pray at shrines to increase your maximum health.&lt;/p&gt;  &lt;p&gt;Most activities take you down a unique progression ladder. Performing police-oriented duties like drug busts unlocks new gunplay abilities. Staying undercover and performing tasks for the gang levels up your Triad ladder, which grants you new melee skills. Helping the citizens of Hong Kong raises your Face level, which allows you to purchase fancier cars and clothing. Fans of GTA&amp;rsquo;s hidden packages can keep an eye out for dozens of hidden lock boxes throughout the city. They reward you with tons of cash, but there isn&amp;rsquo;t much to spend it on outside of cars, clothes, and food that grants temporary stat boosts.&lt;/p&gt;  &lt;p&gt;Fans of Rocksteady&amp;rsquo;s Batman games should enjoy Sleeping Dogs&amp;rsquo; fighting system, as it features Wei countering and attacking like he was the Caped Crusader himself. Sleeping Dogs features satisfying (albeit familiar) encounters, and you learn several painful-looking moves throughout the game. You can also pull off brutal environmental attacks. My personal favorite was body-slamming a baddie into a wooden pallet of swordfish heads, impaling him with their sharp noses.&lt;/p&gt;  &lt;p&gt;Taking on Hong Kong&amp;rsquo;s underworld with your fists and feet is great, but the gunplay is cookie-cutter by comparison. Shootouts only become frequent later in the game, and their generic nature made me want to charge out from behind cover and deliver a few jump kicks instead of shooting bullets.&lt;/p&gt;  &lt;p&gt;When everything works correctly, Sleeping Dogs is fun. Combat is rewarding, the leveling system stands out from the open-world pack, and driving feels natural (not to mention fun, considering the ram ability that every car possesses). Unfortunately, I encountered several bugs and other issues. During a mission that featured me being driven around, a vehicle blocked the road and I couldn&amp;rsquo;t proceed. While learning a new melee move at the dojo, the game forced me to quit the mission because it didn&amp;rsquo;t recognize that I was performing it correctly. I had to restart one mission multiple times because the non-player character I was supposed to follow wouldn&amp;rsquo;t spawn (although I could hear his voice). On top of bugs like these that forced checkpoint restarts, I also experienced minor annoyances like a lack of transitional animations during combat and lines of dialogue that abruptly cut off.&lt;/p&gt;  &lt;p&gt;Sleeping Dogs has enough entertainment value to justify Square Enix&amp;rsquo;s decision to save it from cancellation, but it also displays a lack of polish that makes its troubled development evident. For fans of open world games, it comes at a good time. Gamers who purchased Saints Row: The Third most likely finished it months ago, and we still don&amp;rsquo;t have a confirmed release window for Grand Theft Auto V. If you&amp;rsquo;re looking to explore the criminal underbelly of a city and get in some trouble, you could do worse than Sleeping Dogs while you wait for Rockstar&amp;rsquo;s top dog.&lt;/p&gt;</description></item></channel></rss>