The lights are on
Skylanders: Spyro's Adventure came out less than a year ago, so we can understand if you're a bit skeptical about what the sequel will entail. Our E3 demo of Skylanders: Giants outlined just what the new title is bringing to the series.
Greater Difficulty:Toys For Bob said that one of the most common requests from Skylanders players is a greater challenge, and as such Skylanders: Giants will feature different difficulty levels to accommodate the casual and hardcore alike.
More Secrets and Collectibles:Collecting is a core concept of the Skylanders series, and Toys For Bob is pushing our completionist tendencies to the limit with more collectible items and secret areas. The demo contained a secret cave that required players to push down a block from later in the level in order to gain access to it.
Better Elemental Zones:Spyro's Adventure contained elemental zones, areas of levels that were restricted to Skylanders figures of the same element type. This time around elemental zones are even bigger, and feature more distinct art styles. An undead zone in the demo was clad in darkness and contained a gate made of out bones to keep out the living.
Increased Level Cap:Skylanders: Giants will increase the level cap from 10 to 15, ensuring all of your old figurines will get some use in the new game. Then again...
Lots More Figurines:Skylanders: Giants will feature plenty of new characters to collect. There will be eight Giant figurines (which are bigger than normal characters and can use in-game objects that are too large for smaller characters), eight Light Core characters (whose figurines contain glowing parts), and 24 Series 2 figures (which feature new poses and upgrades). Additionally, there will be eight brand new characters, so you better start saving up your money.
Skylanders: Giants is currently scheduled for release this October.
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Sorry, but not enough for me
I hate this franchise with a passion. My brothers are addicted to it. It's all they talk about, literally. I hope this game does terrible and Activision loses so much money.
Seems unimportant, but I'm glad that they are improving it instead of just adding new toys.
I think we all agree that this game is generally aimed at the younger age group who don't realize the money-making machine Skylanders is...
I want a platformer. How could that not have been feedback thrown at the first game? If it has Spyro's name on the box somewhere, there should be a jump button! Vicarious Visions' gets it, as their 3DS version of the last one WAS A PLATFORMER.
C'mon Toys for Bob. I want to like this - it's colorful, really good looking, has solid gameplay apparently, etc. - but man. Just give me a platformer. A top down hack-n-slashy game is silly; don't you realize people want to explore these worlds you designed?
Wham Shell, please and thank you.
My grandson and I can't wait until it is released. Right now we have 10 of the figurines and plan on getting at least 2 from each element because we play like a tag team using 2 figurines of the same element and change out as needed. Oh and by the way he will be 18 but my 2 year old grandaughter also loves the game!