<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Skulls of the Shogun</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Blog Post: I Love It!</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/user_reviews/archive/2013/03/06/i-love-it.aspx</link><pubDate>Wed, 06 Mar 2013 20:16:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2636857</guid><dc:creator>darksigner22</dc:creator><description>&lt;p&gt;Skulls of The Shogun, is a nice colorful stragety game that makes the game very entertaining to play and the nice little cartoonish attitudes that the characters have helps boost the game even more so! I like how when you win a battle, other skeletions will bow down and want to join your army the most :p&lt;/p&gt;</description></item><item><title>Blog Post: Simple yet complex - Skulls of the Shogun review</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/user_reviews/archive/2013/02/01/simple-yet-complex-skulls-of-the-shogun-review.aspx</link><pubDate>Fri, 01 Feb 2013 07:14:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2551236</guid><dc:creator>JD</dc:creator><description>&lt;p&gt;Skulls of the Shogun does something that not many strategy games attempt to do in this console generation.&amp;nbsp; It seeks to entertain you and enable the player to really play around with the mechanics in the game without getting technical.&amp;nbsp; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Skulls takes you back to a time in the 16 bit era where top down grid based strategy games were a bit more common place a la Shining Force.&amp;nbsp; Games like Shining Force were simpler and massive undertakings that didn&amp;#39;t feel like they took themselves as seriously as a Fire Emblem.&amp;nbsp; This title manages to hold the feeling of those types of games and yet find a new place with online multiplayer.&amp;nbsp; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;One of the biggest things I would champion for this title is the multiplayer component.&amp;nbsp; Even with games like X-COM the multiplayer wasn&amp;#39;t something immensely popular however Skulls is so simple and yet deep that you can&amp;#39;t wait to see how your opponent will react to your moves.&amp;nbsp; This is even better as you discover all the finer details of how you can command your army with your limited number of commands per turn.&amp;nbsp; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The storyline is genuinely entertaining and seemingly mocking the tone of old 1970&amp;#39;s martial art movies with film grain on the sides of the screen and all.&amp;nbsp; Playing as the mighty General Akamoto and his quest to get out of the afterlife is not truly compelling, but the developers really throw you into the game and slowly let the exposition unfold as you are playing.&amp;nbsp; &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;This title warms my heart to see that the feeling that this game drives across is not lost and titles like this will find it&amp;#39;s own niche to rule.&amp;nbsp; Between the entertainment value, simple and yet complex execution as well as the asynchronous multiplayer across all windows devices - It is hard to find a title that does anything quite like Skulls of the Shogun.&lt;/p&gt;</description></item><item><title>Blog Post: Dead But Not Dull</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/xbox360/archive/2013/01/30/skulls-of-the-shogun-review.aspx</link><pubDate>Wed, 30 Jan 2013 17:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2545560</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/17bit/skullsoftheshogun/skullsrev1.30610.jpg" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;Turn-based tactical games aren&amp;rsquo;t plentiful on Xbox 360, but Skulls of the Shogun helps fill the void adeptly. It&amp;rsquo;s the kind of strategy game that I love; it lets you visualize and execute your best-laid plans, even if they can go down in flames.[Excerpt]&lt;/p&gt;  &lt;p&gt;Skulls is a grid-based tactics game without the grid. Regular units can move and attack in any order, and you&amp;rsquo;re free to use up all or none of your units&amp;rsquo; allotted movement &amp;ndash; which is always shown via a real-time circle interface. In general, the game accurately shows you the outcomes of your actions, whether that&amp;rsquo;s where you can move or how much damage you&amp;rsquo;ll inflict if you attack.&lt;/p&gt;  &lt;p&gt;That said, Skulls of the Shogun isn&amp;rsquo;t simple. The boards contain environmental concerns such as cover, deadly cliffs, and the occasional intervening events/units, and they are thoughtfully laid out (each of the four seasonal levels contains five individual boards). Resource-generating rice paddies and monk-summoning shrines are strategically placed, and their production has a relatively small cap, which thankfully keeps battles from taking forever. Commandeering an enemy shrine destroys the corresponding monk, and the rice paddies and shrines emphasize the importance of controlling resources for your army &amp;ndash; which include the skulls dropped by fallen units that can be eaten for upgrades.&lt;/p&gt;  &lt;p&gt;As easy as it is to look at a board and start to piece together your attack strategy, the AI does a good job flanking, prioritizing its actions, and keeping you guessing. Enemies did something I wasn&amp;rsquo;t expecting more than a few times, and on several occasions I thought I had the match in the bag only to have the battle continue for a dozen or more turns.&lt;/p&gt;  &lt;p&gt;Naturally, Skulls works great as a multiplayer title, and it not only gives you the option of four-player offline and online play, but also asynchronous, turn-by-turn multiplayer that can span the 360, Windows phones, and Windows 8 PCs. The mode is further differentiated by the ability to make or break alliances with others during the free-for-all battles.&lt;/p&gt;  &lt;p&gt;Skulls of the Shogun could have more action and upgrade options for your units (like making unit facing more important), but it&amp;rsquo;s a fun, well-executed title with a great sense of humor. Plan on playing it, even if not all your plans will come to fruition.&lt;/p&gt;  &lt;p&gt;For more on the game, check out our Test Chamber below as well as my quick &lt;a href="http://www.gameinformer.com/b/features/archive/2013/01/30/skulls-of-the-shogun-strategy-guide.aspx"&gt;strategy guide&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;[view:2127461465001]&lt;/p&gt;</description></item><item><title>Wiki: Skulls of the Shogun Guides</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/w/guides/default.aspx</link><pubDate>Sat, 12 Jan 2013 05:44:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1468</guid><dc:creator>Anonymous</dc:creator><description>Guides for Skulls of the Shogun</description></item><item><title>Blog Post: Skulls Of The Shogun Release Date Revealed</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/xbox360/archive/2013/01/10/skulls-of-the-shogun-release-date-revealed.aspx</link><pubDate>Thu, 10 Jan 2013 17:45:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2499992</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/17bit/skullsoftheshogun/skulls1.10610.jpg" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;17-Bit&amp;#39;s fun turn-based strategy game, Skulls of the Shogun, has finally been given a solid release date.[Excerpt]&lt;/p&gt;  &lt;p&gt;The game will be available on Xbox Live Marketplace on January 30 for 1200 Microsoft Points, and the game will also appear as a Windows 8/Surface title for $14.99 and on Windows Phone for $6.99.&lt;/p&gt;  &lt;p&gt;Skulls features cross-platform, asynchronous play for the single-player campaign, so you can play it anywhere on any device.&lt;/p&gt;  &lt;p&gt;In the meantime, here&amp;#39;s a brand new trailer for the game.&lt;/p&gt;  &lt;p&gt;[view:2085814812001]&lt;/p&gt;</description></item><item><title>Blog Post: Skulls of the Shogun Shines In New PAX Trailer</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/xbox360/archive/2012/08/30/skulls-of-the-shogun-shines-in-new-pax-trailer.aspx</link><pubDate>Fri, 31 Aug 2012 01:32:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2170458</guid><dc:creator>Matt Helgeson</dc:creator><description>&lt;p&gt;&lt;img border="0" src="http://media1.gameinformer.com/imagefeed/featured/impulse/haunted-temple-studios/skulls610.jpg" style="max-width:610px;" alt="" /&gt;  &lt;/p&gt;  &lt;p&gt;17 Bit&amp;#39;s indie darling is looking better than ever in this new clip. The game should hit XBLA sometime in October courtesy of a publishing agreement with Microsoft.[Excerpt]&lt;/p&gt;  &lt;p&gt;[View:1815281965001]&lt;/p&gt;</description></item><item><title>Blog Post: New Skulls Of The Shogun Dev Diary</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/xbox360/archive/2011/07/25/new-skulls-of-the-shogun-dev-diary.aspx</link><pubDate>Mon, 25 Jul 2011 23:48:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1089830</guid><dc:creator>Matt Miller</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/microsoft/hauntedtemple/skullsoftheshogun/shogun610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;Get a glimpse into the creation of a downloadable game with this video of Haunted Temple&amp;#39;s great-looking new strategy game. [Excerpt]&lt;br /&gt;&lt;br /&gt;We&amp;#39;ve been wildly excited about Skulls of the Shogun since we first saw the game several months ago. The unique concept and tight gameplay look extremely promising, mixing traditional strategy with a more action-oriented and accessible approach to gameplay. Developer Haunted Temple recently revealed that the game is on track to release on XBLA this January, and that the title is being published by Microsoft.&lt;br /&gt;&lt;br /&gt;A new video on the game focuses on the game&amp;#39;s creation, and offers a fascinating look at what it takes to build a new franchise from scratch. &lt;/p&gt;  &lt;p&gt;[View:1078793411001]&lt;/p&gt;</description></item><item><title>Group: Skulls of the Shogun</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/default.aspx</link><pubDate>Mon, 25 Jul 2011 23:33:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1448</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Forum: Skulls of the Shogun Discussions</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/f/14751.aspx</link><pubDate>Mon, 25 Jul 2011 23:33:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:14751</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Blog: User Reviews</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/user_reviews/default.aspx</link><pubDate>Mon, 25 Jul 2011 23:33:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:14753</guid><dc:creator>Anonymous</dc:creator><description>User reviews for Skulls of the Shogun</description></item><item><title>Files: Skulls of the Shogun Media</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/m/skulls_of_the_shogun_media/default.aspx</link><pubDate>Mon, 25 Jul 2011 23:33:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:14752</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Wiki Page: Skulls of the Shogun Guides</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/w/guides/default.aspx</link><pubDate>Mon, 25 Jul 2011 23:33:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2204</guid><dc:creator>admin</dc:creator><description /></item><item><title>Blog: Skulls of the Shogun - Xbox 360</title><link>http://www.gameinformer.com/games/skulls_of_the_shogun/b/xbox360/default.aspx</link><pubDate>Mon, 25 Jul 2011 23:33:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:14754</guid><dc:creator>Anonymous</dc:creator><description /></item></channel></rss>