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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Skate 2</title><link>http://www.gameinformer.com/games/skate_2/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Blog Post: Skate 2 grinds over competitors to make the Best Skate Game aroundv</title><link>http://www.gameinformer.com/games/skate_2/b/user_reviews/archive/2012/01/18/skate-2-grinds-over-competitors-to-make-the-best-skate-game-aroundv.aspx</link><pubDate>Thu, 19 Jan 2012 02:27:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1636612</guid><dc:creator>Ramil X2X</dc:creator><description>&lt;p&gt;&lt;span style="font-size:small;"&gt;Remember when Skate Games back then, after Tony Hawk Pro Skater, the gameplay sucked and you did ridiculous tasks or requests like chase someone down, race around cones, or even trample down passing bystanders? Well, even if those tasks are real in the real world, Skate 2 develops an Open World of The &amp;quot;New&amp;quot; San Vanelona after your character gets arrested for some reason and gets released. The gameplay is phenomenal as you skate or walk your way around this city looking for people to race, sponsor, or just to have a little skating competition. The graphics are the best I have seen on skating games, with detailed cityscapes to huge cuts and scrapes that Skaters these days have, lol. Anyway, the way to play if you are tired of going around the city is to torture your own skater with the new In-Game Addition called The Hall of Meat, which means you get points sometimes cash, to try and hurt your character as many ways as possible. Free Play is great being able to wander around the massive city without any worry, just skating for fun. Adjusting the pedestrians or even traffic of cars in Free Play is a good way to skate around without having to worry about getting ran over suddenly by a car or being chased by an angered pedestrian. Overall, Skate 2 is the best Skate game around with simple controls, great gameplay, and to see what is like to be in a Skater&amp;#39;s Shoes.&lt;/span&gt;&lt;/p&gt;</description></item><item><title>Blog Post: you will skate your way to haven</title><link>http://www.gameinformer.com/games/skate_2/b/user_reviews/archive/2010/09/18/you-will-skate-your-way-to-haven.aspx</link><pubDate>Sun, 19 Sep 2010 03:10:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:507210</guid><dc:creator>Gamecrow</dc:creator><description>&lt;p&gt;I really need to hurry on this review but i need to say that skate is a huge skating game for all who plays it says gamecrow. I also need to say this game was fun and you will keep playing this game to you die. I know skate 3 is out now and thats crap so keep this game. This game is the best skating game and tops tony yeah i said tony!&lt;/p&gt;</description></item><item><title>Wiki: Skate 2 Guides</title><link>http://www.gameinformer.com/games/skate_2/w/guides/default.aspx</link><pubDate>Wed, 15 Sep 2010 04:45:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:155</guid><dc:creator>Anonymous</dc:creator><description>Guides for Skate 2</description></item><item><title>Wiki Page: i can fly </title><link>http://www.gameinformer.com/games/skate_2/w/guides/i-can-fly.aspx</link><pubDate>Mon, 16 Aug 2010 03:27:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1464</guid><dc:creator>steven</dc:creator><description>&lt;p&gt;go fast get of board hold l2+ r2&amp;nbsp; + sqare then get on board then you fly sky high&lt;/p&gt;</description></item><item><title>Blog Post: Sweet</title><link>http://www.gameinformer.com/games/skate_2/b/user_reviews/archive/2010/06/13/sweet.aspx</link><pubDate>Sun, 13 Jun 2010 23:59:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:371013</guid><dc:creator>xZach</dc:creator><description>&lt;p&gt;This game is overall a great game. The customizable feature is very cool, and the graphics are great. This has a very high replay value, and is fun if your playing this with your friends just chilling at your house. The marker system is also a very handy tool that makes the gameplay even better than it already is.&lt;/p&gt;</description></item><item><title>Blog Post: Skating on</title><link>http://www.gameinformer.com/games/skate_2/b/user_reviews/archive/2010/03/27/skating-on.aspx</link><pubDate>Sat, 27 Mar 2010 16:29:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:270932</guid><dc:creator>Ejnar Petersen</dc:creator><description>&lt;p&gt;Skate 2 is a wonderful game that really how skateboarding should be shown.&amp;nbsp; Realistically.&amp;nbsp; The Tony Hawk games show a player all the super unrealistic funny sides of skating, but skate shows the realism and difficulty of the sport.&amp;nbsp; It has everything for many different abilities of players.&amp;nbsp; It has easy enough challenges and gameplay to allow new people to the series to enjoy themselves, but enough difficulty to allow the veterans of the series to enjoy themselves too.&lt;/p&gt;</description></item><item><title>Wiki Page: "Keepin' it real" in Skate 2</title><link>http://www.gameinformer.com/games/skate_2/w/guides/quot-keepin-it-real-quot-in-skate-2.aspx</link><pubDate>Tue, 16 Mar 2010 02:58:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1189</guid><dc:creator>Evan</dc:creator><description>&lt;p style="padding-left:30px;"&gt;Skate 2 is perhaps the best sports-related game I&amp;#39;ve ever played, perhaps in-fact, ever. As most people usually start out, they want to catch big air off the highest ramp they can and do a Mute Double Backflip 900. If you can pull that off, awesome, you have officially rocked my socks. Now, I doubt there&amp;#39;s too many people like me, but I really appreciate doing clean, realistic lines. I get really bored trying to master extreme vert tricks off of huge ramps, because it involves a lot of trial-and-error. Not only that, I was a huge Tony Hawk fan until the first Skate released, which is when I realized what a load of crap that series is. When I picked up Skate, I really wanted to play it like I was actually skating in a realistic enviroment, doing real tricks.&lt;/p&gt;  &lt;p style="padding-left:30px;"&gt;[Work-In-Progress, need a *** draft feature.]&lt;/p&gt;</description></item><item><title>Blog Post: .</title><link>http://www.gameinformer.com/games/skate_2/b/user_reviews/archive/2010/02/09/202083.aspx</link><pubDate>Tue, 09 Feb 2010 19:57:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:202083</guid><dc:creator>Tyler_XMB</dc:creator><description>&lt;p&gt;.&lt;/p&gt;</description></item><item><title>Wiki Page: Super High Flying/ Falling Glitch</title><link>http://www.gameinformer.com/games/skate_2/w/guides/super-high-flying-falling-glitch.aspx</link><pubDate>Sun, 07 Feb 2010 14:40:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1005</guid><dc:creator>Jake O.</dc:creator><description>&lt;p&gt;If you like watching game characters go flying into the air, then this is the guide for you.&lt;/p&gt;  &lt;p&gt;1.) Get off your board&lt;/p&gt;  &lt;p&gt;2.) Press R2, square, R2, Triangle, and R2 + L2 + square+ x, simultaneoulsy, semi-fast&lt;/p&gt;  &lt;p&gt;3.) Watch and enjoy your created character go flying up to 200ft. or higher, then coming back to the earth with a startling amount of damage.&lt;/p&gt;  &lt;p&gt;NOTE: May have to&amp;nbsp;reapeat it a couple of times to work and you need to set a location mark before you do any if this.&lt;/p&gt;</description></item><item><title>Blog Post: FTW.</title><link>http://www.gameinformer.com/games/skate_2/b/user_reviews/archive/2010/01/16/ftw.aspx</link><pubDate>Sun, 17 Jan 2010 00:59:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:169870</guid><dc:creator>JakeAuditore</dc:creator><description>&lt;p&gt;First of all, this game rocks. that is all.&lt;/p&gt;</description></item><item><title>Blog Post: Outstanding</title><link>http://www.gameinformer.com/games/skate_2/b/user_reviews/archive/2009/12/22/outstanding.aspx</link><pubDate>Tue, 22 Dec 2009 19:50:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:139135</guid><dc:creator>qmaster2012</dc:creator><description>&lt;p&gt;The first skateboarding game that I have played that actually gave you points for crashing. When I started the game, I thought it was nice how they made you start off with the tutorial, for people that aren&amp;#39;t the best at the game, now, I am beastly at this game. I have beaten it and i am still playing it, still, however trying to get the trophies, but hey, it&amp;#39;s comin along. The graphics on this game are crisp and clean, with hardly any skips, this game is simply perfect for me, and maybe for a lot of people. I would give it a ten, but the multiplayer isn&amp;#39;t what I had in mind. There should be a section where it should be split screeen or something, but overall outstanding game.&lt;/p&gt;</description></item><item><title>File: Skate 2</title><link>http://www.gameinformer.com/games/skate_2/m/skate_2_media/2272.aspx</link><pubDate>Sun, 27 Sep 2009 21:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2272</guid><dc:creator>Ben Reeves</dc:creator><description>Skate 2 is a skateboarding video game developed by EA Black Box</description></item><item><title>File: Skate 2</title><link>http://www.gameinformer.com/games/skate_2/m/skate_2_media/2271.aspx</link><pubDate>Sun, 27 Sep 2009 21:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2271</guid><dc:creator>Ben Reeves</dc:creator><description>Skate 2 is a skateboarding video game developed by EA Black Box</description></item><item><title>File: Skate 2</title><link>http://www.gameinformer.com/games/skate_2/m/skate_2_media/2269.aspx</link><pubDate>Sun, 27 Sep 2009 21:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2269</guid><dc:creator>Ben Reeves</dc:creator><description>Skate 2 is a skateboarding video game developed by EA Black Box</description></item><item><title>File: Skate 2</title><link>http://www.gameinformer.com/games/skate_2/m/skate_2_media/2268.aspx</link><pubDate>Sun, 27 Sep 2009 21:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2268</guid><dc:creator>Ben Reeves</dc:creator><description>Skate 2 is a skateboarding video game developed by EA Black Box</description></item><item><title>File: Skate 2</title><link>http://www.gameinformer.com/games/skate_2/m/skate_2_media/2267.aspx</link><pubDate>Sun, 27 Sep 2009 21:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2267</guid><dc:creator>Ben Reeves</dc:creator><description>Skate 2 is a skateboarding video game developed by EA Black Box</description></item><item><title>File: Skate 2</title><link>http://www.gameinformer.com/games/skate_2/m/skate_2_media/2266.aspx</link><pubDate>Sun, 27 Sep 2009 21:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2266</guid><dc:creator>Ben Reeves</dc:creator><description>Skate 2 is a skateboarding video game developed by EA Black Box</description></item><item><title>Group: Skate 2</title><link>http://www.gameinformer.com/games/skate_2/default.aspx</link><pubDate>Tue, 22 Sep 2009 23:59:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:176</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Wiki Page: Skate 2 Guides</title><link>http://www.gameinformer.com/games/skate_2/w/guides/default.aspx</link><pubDate>Tue, 22 Sep 2009 23:59:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:155</guid><dc:creator>admin</dc:creator><description /></item><item><title>Blog Post: A Sequel Of A Different Caliber</title><link>http://www.gameinformer.com/games/skate_2/b/ps3/archive/2009/09/23/review.aspx</link><pubDate>Tue, 22 Sep 2009 23:59:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:118</guid><dc:creator>Andrew Reiner</dc:creator><description>&lt;p style="text-align:center;"&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.06.23/6180.611.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.06.23/6180.611.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;To measure Skate&amp;#39;s success, don&amp;#39;t look at sales numbers, aggregate review scores, or consumer feedback. Simply turn your gaze toward the downtrodden Tony Hawk franchise. After an impressive nine game run of million-plus sellers, all it took was one game of Skate to make the Tony Hawk franchise raise a white flag and retreat into development to find a new way to compete. Skate&amp;#39;s focus on realism won over gamers and skaters alike. Tony Hawk&amp;#39;s &amp;#39;&amp;#39;you can grind a rollercoaster for an hour&amp;#39;&amp;#39; approach was dwarfed by Skate&amp;#39;s ability to make every kickflip and 5-0 grind feel like a praiseworthy accomplishment. But in harnessing the true essence of skating, has this series backed itself into a corner for sequels? Has Skate tricked itself into a state of repetition?&lt;/p&gt;  &lt;p&gt;As the Tony Hawk series progressed throughout the years, Neversoft found new ways to extend the length of a run, be it with a revert, manual, or off-board sprint. None of Skate 2&amp;#39;s new content alters the core skating experience. You can dazzle judges by throwing in an unexpected handplant or one-foot, but there isn&amp;#39;t anything in this game that will make you say, &amp;#39;&amp;#39;after playing this, there&amp;#39;s no way I can go back and play the first game again.&amp;#39;&amp;#39;[Excerpt]&lt;/p&gt;  &lt;p&gt;Even though the skating feels like a well-worn pair of Vans, Skate 2 still finds ways to be nearly twice the game it once was. The design of city New San Vanelona is the skateboarding equivalent of a million dollar shopping spree in a candy shop. This city may be crowded by businesses and homes, but make no mistake; it&amp;#39;s the most impressive skate park to ever be in a video game. As you look across this amazing construct, you can&amp;#39;t help but plot your next few hours, which will likely be spent tricking out in free skate until you have a hand-cramp or an astonishing video you want to share with a friend.&lt;/p&gt;  &lt;p&gt;If you don&amp;#39;t spend your entire time free skating (which you could conceivably do), New San Vanelona&amp;#39;s architecture is tapped to put a breath stealing &amp;#39;&amp;#39;wow&amp;#39;&amp;#39; into most of the challenges. From the high-flying scoring challenges to the bone-breaking races, I often found myself putting my progress on hold just to repeat an amazing challenge. The structure of how goals are doled out is also more &amp;shy;accommodating to the player, allowing you to avoid unfavorable events and stick with the string you like, bouncing from race to race, or tranny competition to tranny competition. &lt;br /&gt;Many of the single-player events are available for online competitions, but don&amp;#39;t be surprised if your friends favor the new Burnout Paradise-like &amp;shy;cooperative challenges instead. In these events, one player sets a goal, and it&amp;#39;s up to the team to complete it, whether it&amp;#39;s reaching a score or a nailing a specific number of difficult spot tricks. The online gameplay is just as meaty as the single player offering, giving players plenty of reason to keep this game spinning in their consoles.&lt;/p&gt;  &lt;p&gt;As rewarding as this game is, it hands out a fair share of aggravating moments. Every car doubles as the car from Christine, looking for the chance to splatter you on the asphalt. Pedestrians are aware of you now, and will jump out of your way more often, but they still get in your way, potentially killing a video-worthy moment. While these elements need to be addressed more than they have, the biggest killer in this game is the respawn system. After a huge bail, you could find yourself respawning at the base of a hill, in a wedge, or on the top of an awning that will make you bail when you drop. The logic behind this is that in the fairness of realism you can use the new walk maneuver to get yourself back to where you need to be. Unfortunately, this isn&amp;#39;t always the case, and you are forced to restart the event. The new walk maneuver isn&amp;#39;t wasted, however. Being able to walk upstairs and hop over ledges removes some of the frustration associated with the lay of the land.&lt;/p&gt;  &lt;p&gt;Given how enticing the city of New San Vanelona is from the outset, I rarely used the new ability of moving objects to create custom lines. The functionality behind this is fantastic, but I really couldn&amp;#39;t find a way to improve upon what was already there. Most of the spots I created were of the ridiculous variety &amp;ndash; which makes for great videos, but poor challenges. I guess EA just has to learn how to make crappier levels.&lt;/p&gt;  &lt;p&gt;Even with much of the gameplay remaining the same, Skate 2 is one of the most impressive sequels I&amp;#39;ve played in my tenure as a game critic. Most developers follow the line of thought of &amp;#39;&amp;#39;more equals better.&amp;#39;&amp;#39; In Skate 2 better is achieved by just making it better. It does the almost impossible task of making old gameplay feel new again.&lt;/p&gt;</description></item></channel></rss>
