The lights are on
So after seeing gameplay videos and the Replay of the original Shadowrun, I gave in after a long time being tempted and decided to drop $20 on this game. For the most part, I have not been disappointed. While I have not played the tabletop RPG (or any other, much to my eternal chagrin), I have frequently heard very entertaining stories, and this game has not disappointed. The turn-based gameplay, cribbed in no small part from X-COM: Enemy Unknown (which is one of my favorite games) is extremely solid, and while the story campaign won't win any writing awards it is definitely satisfying, if a bit on the short side. (The same thing, incidentally, can be said about the musical soundtrack.) The graphics are also quite nice, with a very good sense of art direction that goes a long way towards selling the setting. The fact that they include level editors similarly promises to extend the longevity of this product by quite a bit.
While Shadowrun Returns is, to be certain, a lot of fun, there are three hiccups that prevent me from giving it a perfect score (and one minor annoyance that doesn't really affect anything but I feel is worth mentioning).
In summary, while Shadowrun Returns has a few rather irritating annoyances that keep it from reaching perfection, it's a fun diversion that is well worth the $20 asking price. If you are a fan of X-COM: Enemy Unknown or are curious about the Shadowrun setting, I recommend giving it a try.
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