The lights are on
When Elmo and Cookie Monster appeared onscreen in bee costumes, using their arms to fly upward, I wasn’t particularly stoked. Flapping my arms ranks among my least favorite activities, along with getting cramps and bending fingernails backward. I gave it a go anyway, in spite of my deep-seated reluctance. You know what? It worked. Not only that, but the controls worked really, really well.Microsoft has been promising big things with Kinect for a long time now, and it seems as though the company didn’t pass along key information to developers. For instance, not many games do a good job of accurately tracking the player’s motions and positions and translating those actions into onscreen responses. That’s kind of a big part of that whole Kinect thing, too.Double Fine has done some pretty amazing things with Kinect. Even if you don’t give a hoot about Sesame Street or games for kids, you should still have an idea of what they’re doing. In that bee-collecting minigame, for instance, I was able to easily move around the screen. Turning wasn’t difficult, so Elmo pollinated just about every flower bud he was supposed to on his ascent.Another minigame had me throw balls of trash into Oscar’s trash bin. Once I stopped throwing the imaginary object with all my might, the balls went where they were supposed to go. There wasn’t any of that stickiness that happens in other ball-throwing games, either. The ball released itself from my hands and arced off into the trash just how I intended it to do.One of the things that Double Fine is keenly aware of is how busy families with young players can be. To address that, Once Upon a Monster allows for seamless drop in and drop out co-op. Again, it’s not an especially jaw-dropping feature, but anyone who’s messed around with Kinect co-op games knows how difficult it can be when players move in and out of the frame. Here, I stepped in and out, and didn’t have any problems.It’s kind of strange to be praising a game for implementing technology the way that others should be doing by default, but here I am. Like I said, even if you aren’t interested in Sesame Street games, Once Upon a Monster is wonderful proof of Kinect’s oft-unrealized potential.
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Maybe other developers can learn something from this :D
i can't wait until more kinect games start getting it right. i feel like tom cruise in minority report whenever i turn on my xbox, it automatically signs me in with face recognition, i tell it to start up kinect sports (by voice), and then when i start playing my movements are tracked 1:1 for table tennis..... I'm stoked to start customizing my guns with it in ghost recon and giving my squad voice commands in mass effect. its awesome when its done... now they just need to actually start doing it.
"Double Fine has done some pretty amazing things with Kinect. Even if you don’t give a hoot about Sesame Street or games for kids, you should still have an idea of what they’re doing. In that bee-collecting minigame, for instance, I was able to easily move around the screen. Turning wasn’t difficult, so Elmo pollinated just about every flower bud he was supposed to on his ascent."
this said made me think of this:
Finally I can give Elmo a great big hug without having to
While not exactly the kind of game I myself would play, this is the kind of news I look forward to reading when it concerns Kinect. Hopefully this'll mark the truly first successful step into making Kinect something actually worth getting.
50 points for Double Fine!
awesome we'll play this instead of watching monday night football with my police buddies