The lights are on
Scott Pilgrim is an awesome comic series soaked heavily in retro video game culture and indie rock ‘n roll in which the main character must defeat his new girlfriend’s seven evil exes. The upcoming movie adaptation starring Michael Cera, Scott Pilgrim vs. The World, looks amazing. After playing the tie-in video game we’re extremely hopeful that the trifecta of greatness will be complete. We’ve played the download-only PlayStation Network game from Ubisoft and came away very excited.Before Xbox 360 owners freak out too much, Scott Pilgrim vs. The World is only a timed exclusive on PlayStation 3. How long 360 fans must wait after the August PSN release is still frustratingly unclear, but hopefully Ubisoft will let us know soon if we’re talking weeks, months, or even the dreaded year.The game is a four-player brawler featuring Sex Bob-omb bass player Scott Pilgrim, love interest Ramona Flowers, and Scott’s bandmates Kim Pine and Stephen Stills as playable characters. Ubisoft teased other unlockable characters, modes, and levels, so don’t give up hope on playing as Knives Chau or Young Neil just yet. Unfortunately, there is no online play.In an early build we played, the game was capped at two players: Scott and Kim. The levels follow along with the book volumes, as world three takes place inside the club where our heroes take on rival band The Clash at Demonhead just like in Scott Pilgrim & the Infinite Sadness. It begins outside when an overly stretched limo pulls out and TCaD’s Envy, Todd, and Lynette blow past us amid a flurry of photoflashes. A rush of crazed fans plows over us, during which it’s totally acceptable to punch them right in the head. Combat covers all the brawler bases with two attack buttons, blocks, throws, counters, ground strikes, weapons, jumps, dashes, and grapples. You can also taunt, summon a mystical ninja, and resurrect knocked out players, which you don’t really see in brawlers. As you defeat enemies, you’ll gain experience and cash. The former grants you new moves upon leveling up (like an air recovery or spin attack) and the latter can be spent at River City Ransom-esque shops integrated into stages. Items like food and accessories are available here alongside straight up attribute boosts to strength, defense, speed, and willpower. Both Scott and Kim had entirely different movesets, which has us excited to see what Ramona and Stephen can do.[PageBreak]Fighting feels tight and the art and animation are slick. With Paul Robertson at the helm of art direction, the impressive pixilated visuals come as no surprise (see: Pirate Baby's Cabana Battle Street Fight 2006). This blends right in to the retro soundtrack courtesy of chiptune band Anamanaguchi.After beating down loads of goons, we finally make it up to the stage to fight the band and drummer Lynette Guycott comes out swinging with her deadly bionic arm. After some punishment, she tags in lead singer Envy Adams, Scott’s ex-girlfriend. Once they’re both down for the count, Ramona's third evil ex-boyfriend, Todd Ingram, summons his magical vegan powers and chases us through the backstage area. We have to bash down 10 walls in a row while running as fast as possible or else the angry vegan will crush us. Once we make it to a dead end, Todd challenges us to a quick Guitar Hero-style bass-off, and then we blast into a full on boss fight. We beat on him for a bit until he unleashes screen-filling veggie attacks that can only be contained by the Vegan Police. One he’s stunned we take him down for the count and catch a glance of the comic book-style cutscenes.As Scott Pilgrim fans can already tell, the game is extremely faithful to Bryan Lee O’Malley’s series. While we played a very early build that still needed plenty of polish, the building blocks are there for a game that could not only impress fans with plenty of inside references, but also draw in people who appreciate a good brawler with solid mechanics, slick pixel art, and high replay value.Stay tuned for more Scott Pilgrim news at E3!
SCOTT PILGRIM IS MY FAVORITE COMIC EVER!
too bad i only have a 360. :(
That looks epicly awesome *wants really bad* UGGGH Why couldn't they do some sort of DS version >^> *I don't have Xbox/PS3*
Looks like fun!
However, the revelation that Michael Cera is playing Scott left a bad taste in my mouth.
This sounds far better than i could have hoped. The art style is straight up gorgeous!
This doesn't look as stupid as the movie.
meh the no online play just lost this game huge points in my book and michael does not fit the character at all.
Not sure what to think of all this Scott Pilgrim stuff. I saw the movie trailer... was intrigued... now I know the source material, and how generally fans seem to not be pleased with the look of the movie... so, yea, I don't know.
Can't wait. I can forgive no online play (come on 360!) because I love the books so much. With Limbo coming out, I don't mind waiting a bit to get some more points to afford this when it comes out. I'd also like to play as Wallace, but oh well.
hope this comes to the 360 very soon
cool. The gods have answered my 16 bit dreams, lets hope it's a world like castle crashers where there was just so much to do and so much to find
Sex Bob-omb bass player
Now doesn't that describe gene simmons?
yay it sound like fun but I only have a dame wii dame it I need to get more game systems
Oh man, I can't wait. The comics were freaking sweet, and the movie looks great!
Looks awesome, haven't read the comics but I hope to so I can get a feel of what I'm getting into.
Anyway it looks great and can't wait for it to hit PSN.
I freaking love beat-em-ups, and the fact that this game was designed by the guy who made Pirate Baby only sweetens the deal.
And, hey, could we get this on Wii? kthnx
It is so awesome and refreshing that Ubi is producing a movie tie-in that's a)a 2D game and b)download only. Trying to do a low budget, quickly developed 3D game and passing it off as a high end, triple-A title (*cough* Iron Man 2) is a practice that needs to die.
This looks awesome. And it's based on something awesome. So having a game that's more humbly designed and modestly budgeted (read: realistically) and means we should get something that's quite good for a movie tie in, for a change. Also, for anyone who reads the comic, then this sort of game makes PERFECT sense as an adaptation of this property.
Way to go Ubi Soft, for recognizing what needed to be done with a Scott Pilgrim video game and executing it well.
honestly, this is a day one buy for me. I cant wait to play it. too bad we gotta wait till august.
also, im looking forward to the edgar wright interview in the inFAMOUS 2 issue of GI